Recently I've been playing Master of Magic and noticing the problems with its pathing system. It was a fine game for its time, but discovering enemy units in the middle of the enchanted road (railroad, 0 MP cost) will put a spot on your shorts when you aren't expecting it. You may want to implement enchanted road system just because train wrecks are fun to watch. If you decide you have too much time on your hands, consider implementing supply lines as a constraint on movement.&n
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