adecoy95

adecoy95

Joined Member # 2635957
2 Posts 29 Replies 662 Reputation

its really odd, the terran planets are like this partially bluish sphere thats barely visible with the little doodad ships flying around them is there any way for me to fix this?

4 Replies 4,945 Views

[quote who="-Ue_Carbon" reply="1640" id="2462578"]- Planetary Defenses have finally been researched by each of the factions - Anti-Strikecraft Gunships have now been rolled out HUZZAH!!!!![/quote] i loaded up the mod real quick, but i cant find what planetary defenses are, can someone explain what this is that was added?

8,423 Replies 15,727,163 Views

im not saying the tougher pirate mod needs this, they are already pretty tough, but i was wondering why is it whenever i see tougher pirate mods they dont add shields to the pirate ships? even if it was one point of shielding it would give them up to 50% increased damage reduction, that would make even vanilla pirates pretty scary to me [e digicons]8C[/e]

8,423 Replies 15,727,163 Views

so im trying to get a map called pentalpha to work, and its just impossible, ive tryed conversion tools, ive just about placed it in a hundred different places, nothing seems to work, ive never seen a game so dam determined not to let you use custom maps.

5 Replies 5,248 Views

sorry to bump this old thread, but i never got it to work following the instructions you linked me, i dont understand alot of what you and him are talking about, i am very confused. [e digicons]:'([/e]

8 Replies 13,882 Views

[quote who="ReadyMan" reply="15" id="2270514"]I've tried it a few times today vs. 5 teamed hard ai opponents on Gateway. Cant colonize fast enough. there's just not enough money to get 3 civic labs up and also 3 mil labs then a sb before the ai invades Xi. I managed to get a sb on the star, but the ai just bypassed that and started demolishing planets. Easy? I dont think so. Perhaps you havent done it since the ai was improved in entrenchment?&nb

18 Replies 68,760 Views

at the very least they could bring in a new difficulty setting, something with even more cheatage for the ai at the most, i would like to see allied ai work together, they seem to have a system set up for making the ai decide when to jump into a system or not, when to flee when to stand, why not make them decide based on their friends nearby too?

31 Replies 59,089 Views

[quote who="Talizman" reply="10" id="2250805"] Quoting adecoy95, reply 9i tryed the 9 ai, i even locked them in all the same team against me, dident really change anything, just more ships sitting around not attacking, slowing my pc Hi. If you're up for just a little modding, change the "playerAIsharedDef" in the "Gameplay.constants" file. Using the agressive template as an example: table-Aggressive

13 Replies 11,259 Views

[quote who="Haree78" reply="11" id="2250756"]No, the AI does not suck. Compared to other RTS it uses a lot more clever techniques. After you've been playing some time you will be able to beat the AI no problem because you have worked out some niches in it's armour and how and where it is likely to attack, tell me an RTS AI that isn't like that? You can then just stack the teams a little to make it challenging. You and an AI vs 3 AI for example and ramp it up,

31 Replies 59,089 Views

i just really hope it will be moddable, there are alot of talented people in the modding section that can probably do good things with the ai.

31 Replies 59,089 Views

the ai is pretty bad, they should make the ai moddable in the next patch or expansion usually in my games i fortify alot, and wait to have a large surplus of income before building anything of a fleet, relying on fortifications... unfortunatly, the ai are scared to death of anything more than 10 beam platforms, and will sit there with 7 other ai just outside of your territory forever.... by the time you send a fleet out to lay waste all they do is flee </p

31 Replies 59,089 Views

[quote who="Heero_Miiyamoto" reply="19" id="2235731"]Okay, I don't mean to beat a dead, very irritating horse but something caugfht my eye that worries me. I have 1.16 (Don't shoot me....yet), and the OP says that 2.5 will be available for entrenchment. indeed, some who have previously posted have said that the enxt release (assuming it is 2.5) will be entrenchment only. Now, as one who only has vanilla 1.16 and is far too poor to upgrade, I must voic

4,959 Replies 12,554,358 Views

[quote who="Blair Fraser" reply="3" id="2230380"]Yeah, sorry about sounding like an ass. I felt the need to remind people just how much effort we've put into supporting Sins and forgot that not everyone knows our history and wouldn't have known. It was a fair question for them to ask "where is the support!?!" As in the past, all the actual news appears on the front page and upcoming news appears in the Sins General "pinned" section (the block at the top). This preven

32 Replies 119,839 Views