[e digicons]:pout:[/e] It spent 3 weeks in the top 10 , not bad , but not great either... Hopefully sales online are picking up , as well as the sales overseas and now in the EU. It still feels like the online community is a bit sparse, it still seems to take too long to get people into a 3v3, and actually stay. The future coming 50% off coupon that was promised will hopefully help double the community base. NDP data @ http://www.shacknews.com/onearticle.x/58693
lordkosc
well at least we know now, here is hoping ELEMENTAL doesn't have the same issues next year.
custom games seems to be fine, I can get in just about every game, pantheon on the other hand leaves me at the searching for game screen for quite awhile
2 patches ftw! [e digicons]:rofl:[/e]
there is a waaaaahbulance emoticon , use it! [e digicons]:waaaa:[/e]
I wonder if it would be possible to display simspeed before the game starts? I really am not too familier with it. Also when someone mentions they have verizon DSL, mention what speed you have , if you have the basic plan 768/128 , you should NOT be playing a 5vs5.
[e digicons]:beer:[/e] cheers! lets hope you guys at Stardock get more sleep in the month ahead! [e digicons]:zzz:[/e]
well hopefully this fixes issues with 3v3 and up connectivity to others , best of luck SD. [e digicons]:thumbsup:[/e]
good stuff, hopefully i can play more now and wait in the lobby less, it sucks waiting 20-30 minutes to get 5 other people to actually stay in the lobby for a 3v3... if there were issues with 5v5 known from the conception of the multiplayer part, why was it even included, i have yet to even finish a 5v5 game where no one drops (average is 3 players dropping within the first 5 minutes due to lag). [e digicons]:sick:[/e] [e digicons]XO[/e] I also agree with the pirate commen
[quote who="Thomas45567" reply="3" id="2205663"]I sadly expected Zero Puncation [/quote] indeed it would be epic, you know he would mention ...... . the multiplayer connection issues [e digicons]:X[/e]
99.9% of the places i've seen it mentioned say May 7th, once a date is out, most places don't care to ever update it till after that date has passed, sadly.
[e digicons]:omg:[/e]
the fact they are working on this for iPhones is abit worrisome to myself, seriously what percentage of demigod players even have an iPhone? 1%? less? Seriously resources (time, money, ideas) are being spent on this? focus on adding new in game content or adding some story to the single player aspect. this is my first negative critical assessment of something stardock has proposed, I'm a bit shocked I'm writing this... true... clan support is needed, but this iphone stuf
Yarlen was once the master of Patch notes, hopefully he steps up again!
contact [email protected] [e digicons]:jafo:[/e] or also [email protected] https://www.stardock.com/support/
I use STEAM for almost all my games that aren't Stardock Published, and I use Impluse for games that require Impluse to be updated (SINS, DEMIGOD).
The AI that jumps in when someone drops should be a HARD.
[quote who="Sheezwack" reply="4" id="2196745"]Out of interest, with these new connection methods you are implementing - does that mean it is now technically possible for you to add the ability for players to join an existing game?[/quote] do you mean game in progress ? [e digicons]:S[/e]
big hug for Invisible_XXI [e digicons]8|[/e] does the game also crash if you click run when its highlighted in impulse?
in regards to number 3 : go here and do a player search : http://pantheon.demigodthegame.com/
thats not a third thumb !!! [e digicons]:omg:[/e]
1.8 GIG [e digicons]:omg:[/e] any chance for a lower quality one?
have you tried to host a game and see if others can join you?
Monday can't come fast enought!!!!
I hate that SFIV uses GFWL , other than that, I can't wait! [e digicons]:rofl:[/e]