*screams in pain*
eetmorsqrls
pffffff with all the things the devs say about the Iron Engine, I am expecting it to make me those waffles!
riiight... anyways, I guess it didnt post what I said, but if you decide to buy, use tokens to get galciv and sins, ull save money also, galciv is complicated at first, try a few games and itll get easier and more fun
I know, but I figured that joke was obvious enough to not need them. Apparently I was wrong. ...jerk... Adding an ungodly amount of fighters/bombers will make (most) frigates and cruisers much less effective. However, it would put quite an interesting spin on the game. Edit: I would love to see some screenshots of the ensuing madness. rushing the carriers would probably be their use.
well,most of them are educated.... Ron, can i get that fanfic RD, im seriously bored here.
shoulda coulda woulda
but you didnt say zipped so gg
and the promise of demonic furbies (I know, redundant) if they dont meet the deadlines.
its the principle of the thing...
lol, until you start recieving messages before you send them... then we have a whole HHGTTG on our hands...
lol, i love idiotic typos, I really have nothing to do for a couple hours a day, so why not make fun... i mean... help you with your fanfic. As to diguner, I think that the supership idea was discussed in full and the more diverse space idea has been talked about quite a bit.
no shadow, we want him to magically compress time.
eleven minutes thirty nine seconds, what took you so long?!
1) I believe that they are kind of holding off on the tuts until closer to the final release, as many things will change. 2) This has kind of been discussed already, and we never got a real answer. 3) This should be added to the next patch/ beta 3 4) good idea 5) This shouldn't happen when all the features have been released, and should especially be less when you are playing multiplayer since people are generally better than *the current* AI. 6) You
lol, I hope they dont give a war3 kind of modding system though... that took FOREVER to figure out.
lol, lets not get into this discussion, or maybe someone can move it into an offtopic thingy?
toothpaste glue?! i said dried toothpaste you nooooooob!!!
true, i meant it as the nimitz and its aircraft. advances are constantly being made so that 'simple bad weather' has to be worse and worse for it to be unable to launch its planes. also, for weather to be bad enough to cripple its defensive ability, most things would be unable to attack it.
as someone said in IRC, the supercarrier Nimitz is probably the ultimate weapon.
Yarlen just said that they have no plans for espionage, as for diplo, I think we should wait to see what they ahve in beta 3 before we really get into an argument about that.
hard to make a micro-less strategy game if you implement that though...
NOOOO!!! it must be made of dried toothpaste! wonder if IC would let you change it...
true, superships really make the game imbalanced. Even if it takes forever to build them, it's too hard to make them really balanced. better to focus on strategy than rushing the 'ultimate unit'
im sorry ron, i meant someone smart on a serious note, want any help with that? if you posted it somewhere you could probably get some really good feedback/ideas.