androshalforc

androshalforc

Joined Member # 2704073
41 Posts 558 Replies 1,431 Reputation

so after a bunch of testing i cannot get this to work properly i can get the planets to be colonizable eithar one way or the other if you have the tech or have the ability but this requires 2 different setups or i can set it up so that you can only colonize if you have both the tech and the ability maybe someone with better skills then I have can fix it some thoughts having the ability grant the techs should work but i cant fi

21 Replies 16,038 Views

so looking a little more propagation tech is the first tech of the yor population tech tree so im guessing that having that line in there was a cheap way of giving them the ability to colonize barren, aquatic and frozen planets without having super abilities working yet as a side that means anyone using the yor tech tree can colonize frozen and aquatic worlds right off the start regardless of having adaptable or not ive made the changes i suggested and am testing it now althou

21 Replies 16,038 Views

[quote who="eviator" reply="13" id="3533220"] he video is not showing up in their channel for me, and when I click andros's link, youtube tells me the video is private. [/quote] [quote who="5myosin" reply="15" id="3533282"] I'm beginning to think this so-called "dev stream" doesn't exist at all! [/quote] [quote who="Ambermonk" reply="16" id="3533286"] Tried to watch the March 27th Dev Stream on Saturday on YouTube. It wasn'

32 Replies 41,637 Views

I had a similar issue what it looked like to me if i created a race then went directly into a game as that race then exited game without returning to main menu Or saving game Then the race would not be in the race list this is only my half remembered observations

23 Replies 75,945 Views

[quote who="ForesterSOF" reply="4" id="3532956"] 4 you use the copy button to edit 5 you use the delete button to delete [/quote] i was going to say pretty much the same the only thing i would like to see is an actual edit button rather then just a copy button if i make a copy now i have to delete the original <img src="https://www.dropbox.com/s/4fqi0731jo8l5jj/Screenshot%202015-03-27%2018.11.54.png?dl=1" alt="copy/delete" width="1920"

9 Replies 10,434 Views

doing some quick testing before bed and tried out the request constructor button. 1) request constructor seems to only ask for a constructor from the nearest shipyard. it should take into account the shipyards current total build list length (turns to complete) as well 2) will the request constructor button pull idle constructors from the map? if not can we have a standby setting where constructors will remain idle until requested? 3) how does request constructor work

0 Replies 6,196 Views

ok so i just started and decided to create a custom race - Race overview 1) typos -serene home system Blanet , turisem , moral - traits and abilitys 1) text clipping on tooltips it looks like the tooltip box has been fixed it appears to be the right size now however the last line of text does not show up 2) super abilities -racial abilities the synthetic super ability makes the farm

4 Replies 14,981 Views

i was going to post much the same essentially if you choose the synthetic life trait it should provide a warning about requiring a synthetic life tech tree or it should replace the farming techs with appropriate techs

3 Replies 14,941 Views

Check to see if you have any trades going im pretty sure in B4 it worked right however there was a bug where if the ai sent a freighter to one of your worlds it would use up one of your trade routes

8 Replies 11,866 Views

[quote who="Turkwise" reply="20" id="3532307"] The developers once (at least once) said that research overflow is in the game, but not communicated well to the player [/quote] in nearly every dev stream where its been asked when overflow will be in the response has been its in and working yet here we are again

52 Replies 28,417 Views