sorry i was just throwing out numbers for the purpose of an example
androshalforc
[quote] Also, I often build a small hull ship with a single laser and as many engines as I can fit. This is excellent for killing scouts, survey ships, and colony ships that wander into your territory. [/quote] i realize this post was some time back but with the addition of diplomacy i find it easier to just buy the colony ship from the ai just before it reaches the planet [quote] As I understand it, the hopes for this game are that the when you turn down
i thought there was something back in the alpha where they changed the location ship's were being saved to is it possible that your currently looking in the old location?
hrmm i diddent think it worked because of the specified on this planet now i wonder how far i can break this
I asked this a couple of weeks ago but i dont believe it was answered superpowers atm we gave heard that each race will have two superpowers can we choose the same pawer twice or have major/ minor powers with major's occupying both slots? also will there be a skillfull superpower that just grants bonus skillpoints.
[quote who="eviator" reply="6" id="3506275"] After completing research on a particular tech will the left-over unspent research points be applied to the next tech? Currently it does not. [/quote] same with manufacturing both social and military from my understanding they are intended to carry over but atm nothing does
There were options to adjust edge scroll speed and delay in one of the settings options but it wasent actually working
i like the idea but would propose a change if possible have the ai remember past games as a specific race rather then just as me what i mean is if im playing the drengin have him judge me by how i played the drengin in previous games and not how i played terrains in my previous games this would mitigate that breaking of immersion since the ai is now judging you by how you perceive that race
I agree a couple of points id like to weigh in on 1) the reset after dismantalling a starbase should not be instantanous it should be a slow increase over 50-100 turns 2) there should be some way of defining original ownership i believe in gc 2 the ai assumed everything was your fault Ai; hey you just built a culture base near our colony we dont like that. Me; no i built that culture base 50 turns ago you just colonized that planet 2 turns ago
I would be surprised if this was not already planned for the game i believe they also mentioned there would be some kind of milestone announcement when people were getting close to achieving a victory condition
he said he wanted square maps. But was quickly overturned by the twitch stream
i was wondering if we could have a list of known bugs and some basic information about their status like if they are resolved and waiting for a patch if they need more bug reports to pin them down if they are being pushed down as a polish point or if they are being ignored since that system is being reworked in a later release.
heh im not done with that planet yet
Yeah actually this game has only two (habitable)planets per race and the ai just keeps building transports and colony ships so i just keep buying them and sending them to iridia
okay so my earlier instructions were wrong the layout was right but if you followed them the last 2 starbases would be too far away. so heres a few screenshots and some updated instructions https://www.dropbox.com/s/1qpunmcpynvx8ay/Screenshot%202014-11-09%2011.04.13.png?dl=0 h
Its one of the techs i think in engineering i think its called starbase support or something like that theres two techs each one increases starbase range by 2 for an increase of 4
quote button seems to be broken atm im not at my pc but i can kind of walk you through it yes it requires the range extension 1) choose a planet move one tile diagonally up left then 1 tile DIRECTLY up ( 2 moves) 2 ) repeat but going down. these two starbases should be in a vertical line as close as p
The borg unfortunately i have no artistic skill. Fortunately im sure it wont be long before somone makes a downloadable borg ship collection
5 starbases around 1 planet lol i have 12
Its a feture i would love as well
I dont think ive seen any of the galactic events actually work other then providing ideology points
whenever a ship moves the minimap options (show anomalies, show planets, show ships, etc) get reset to their default setup
Yes the descriptions for bioshperes and ultra terraformer are backwards or possibly the descriptions are right and the effects are backwards one or the other
And i believe there are 54 weeks in the game year some up resolution said it would stay in effect for 1 year (54 turns)
The console only opens when you're on the main map screen