[quote] Yes, weapons are the well... weapon emitters . I really need to write a manual sigh. [/quote] Yes... yes you do. Or a more detailed readme! :(
Thrawn2787
Hey just a simple question but do those have working weapons yet? If so, how did you do it? In the mesh editor (the emitter thinggy)?
[quote] 3D Studio max should be more than capable of creating such models Thrawn. [/quote] I can't make anything more complicated than those shapes they already give you. I honestly have no idea how :p
You do realize there is a catch for the free rules and ships? It seems very out of date and its missing ships and has ships that dont have models. PS, What modeling software are you using? I can't make anything like that in 3ds. I think I'm going to download inventor and import those files into 3ds to export them as a .3ds. So if I do get BFG models, I could measure them and make them in inventor!
Don't feed the troll kiddies.
[quote] Edit: also is their a way to extract models? [/quote] You mean open the sins models? No. Atleast not yet ;)
[quote] well the model man says yes so we will start. what is the general polly limit we should aim for for caps cruisers and frigates? [/quote] STOP ASKING QUESTIONS THAT NO ONE WILL KNOW!!! lol jk Seriously though, no one is going to know, besides maybe Blair or Craig.
[quote]2nd set of uv's is for the planet clouds. There are no bump maps on planets in Sins. We used spec maps to fake it instead. Gave better results. Also, it's a diff shader, so the planet DA map is different to.[/quote] Still dont get that lol [quote]to make it 10000 units, make a sphere that size in max or whatever software you are using and match your model to it.[/quote] I get this. I was just using the scale thing in the mesh editor. TO 3DS MAX!
*Points thread back on topic*
LOL!!!! WHERE'S KIERNYC!!!!! He has a huge Tau army and now hes getting Tau BFG models for Christmas (I myself am getting IN soon). EDIT: Does anybody know if the rule book or the other book has all the ships? The right ships? Looking at the downloadable ones it has models that aren't there and models that are on the store aren't in there! Oh and this sucks for Americans. The store for us only has 2 adaptus machanicus ships (2 cruisers) and the British store has a Battleship!
[quote] Hi there! I was at Gamestop.com the other day and noticed that you can now pre-order Sins. I'm really excited about this game and can't wait for it to come out, but was wondering if there are still plans for a collectors edition. If so, will I be able to pre-order that as well or will that come out a little after the game has been released? [/quote] Yep. So far those who have preordered the
Bump. WHAT??????
[quote] Don't listen to Shadowhal. I am a good, kind hearted Emperor. I love democracy. I love the Republic. I also love peace and all the other SoaSE clans. [/quote] You also love [size="4"]POWER!!!! UNLIMITED POWER!!!![/size] ;)
[quote] I think that planets are working because I already covered this. I gave the models two sets of UV all the time, just in case, you know. I thought it might be use for bump maps. I just duplicate the ones from the color texture. [/quote] Whut
[quote] planets use a different shader and requires 2 sets of uv's. The planet has to be about 10000 units big i believe, I don't remember off hand [/quote] 2 sets of what? (and how would I go about getting them?) And how do you view the units in the mesh editor? Thats at ten times the normal size already!
lol dude why are you worried at all? I'm running this with 512 RAM and a Nvidia 5200. Your computer can play any game on the market (Well, not Crisis on full, not even Multi's can do that!).
Nobody seems to be replying on the [link="https://forums.sinsofasolarempire.com/?forumid=443&aid=169912#1391003"]thread I started[/link] so... [img]http://i119.photobucket.com/albums/o145/thrawn2787/ScreenShot_39-1.jpg[/img] Know how to make the Earth the same size as the other planets and make it so its not dark like that?
[quote] but... there IS cake [/quote] Did you not see that room with: [img]http://www.osagaming.com/uploads/files/1/testchmb_a_150000.jpg[/img]
Should've used "Mars: The Bringer of War" lol ;p I have a "tube monitor" (aka not LCD) so its took dark for me to see most of it.
[quote] I see. Well they look good(to the untrained eye XD...me XD). [/quote] I think they are satellite images.
[quote] what about those sattelite pictures? could you cut and shrink those, pretty sure theres a stitched one available. [/quote] [link="http://www.oera.net/How2/TextureMaps2.htm"]WWW Link[/link] These are the textures I used for Earth, Mars, And the moon. [img]http://i119.photobucket.com/albums/o145/thrawn2787/ScreenShot_39-1.jpg[/img] Still too small, and its dark all the ways around (but it has that small light part
[quote] Just a guess, your model is not centered on the 0,0,0 axis? [/quote] Guess not... you mean in 3dsmax? No lol, I didnt think it mattered. Lemme see if I can center it, I dunno if I can/how. [quote]I took this photo of Mars last night from my garden in UK, you can use it as a texture if you like [/quote] Awesome picture dude! Sadly enough textures need to be more detailed and be able to wrap around the whole sphere.
Bump and I need help. I deleted the other terran's meshinfo lines in the gameinfo file for terranplanethome and terranplanet. Well, the code I did half worked I suppose. [img]http://i119.photobucket.com/albums/o145/thrawn2787/ScreenShot_34-4.jpg[/img] [img]http://i119.photobucket.com/albums/o145/thrawn2787/ScreenShot_35-3.jpg[/img] [img]http://i119.photobucket.com/albums/o145/thrawn2787/ScreenShot_36-3.jpg[/img] The moon is there too! Anyone know
Ummm... 1) this didnt need to be a new topic 2) Major stress helped me alot (coding earth as we speak), but he may not have time to help more people.
Kewl. I really hope Sins gets a bunch of awards and stuff. LOL SPORE IS ON THAT LIST!!! SPORE = OUT WHEN I DIE!!! CURSE YOU WILL WRIGHT!!