The Specialization of hero's and sovereigns could really use a little love I mean a level 10 hero that is a merchant still gives only 1 gildar I would expect him to get better as he levels. The same for the bard skills, which I am not sure how they work because if I hire a bard I do not seem to get a price reduction on recruiting other units. If I hire a bard he should be out there singing my praises and making it easier for me to hire heroes. I will suggest again that he
nspencer
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Suggestion: Should the Champions not gain more life on level up like any other unit in the game? Ofcourse have Constitution modify the amount but some auto gain should be there or Champions are abit tooo squishy!!? Should not healed HP per turn be a percentage of total hp while in town, a smaller percentage in your own territory. and atleast one hp per turn in neutral territory? Should not essence regeneration be a ratio based on inte
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