themocaw

themocaw

Joined Member # 2841532
0 Posts 7 Replies 822 Reputation

It's really annoying, however, when you start right next to them, have also colonized hard trying to beat them in the colony rush and then you slowly start seeing your worlds and mining bases flipping over because the Iconians had colonized all the !@#$ extreme worlds that you couldn't and built up influence deep in your own territory. . .

2 Replies 2,101 Views

********** February 17, 2229 Location Classified I sometimes wish my damn flivver would break down already. The thing's already on its way out: the antigrav is shot, and the microfusion reactor hiccups every time I rev it up into combat mode. The thing is, the military doesn't like to retire equipment until it's truly dead, and so I can't get a replacement until the thing breaks down. I'm tempted to throw a wrench into the goddamn transmission stream and kill it entirely, but

140 Replies 402,410 Views

********** February 14, 2229 Somewhere in Hyperspace So this is my first journal entry, and the only reason I started keeping one was because Jenkins had one too many beers and got philosophical. See, we were sitting in mess hall 7117 after training, kicking back and having a couple of beers, and we started reflecting on just how great the ol' "Valley Forge" is. Biggest troop transport in its class, powerful as hell and faster than shit on skates. Anyway, Jenkins star

140 Replies 402,410 Views

How about just being able to set a starbase as a rally point? Then you can have a nearby planet set the base as a rally point. When the constructors arrive, it automatically goes to the upgrade screen, you choose your upgrade, move on.

31 Replies 23,623 Views

It's funny, this is the only forum I frequent where I'm actually polite to people. Maybe it's because people here are polite back. Elsewhere, I'm known as a horrific troll with a razor tongue. . .

11 Replies 18,814 Views

I do like the idea of galactic resources being found on class 0 Planets, but I'm not sure I like the idea of them being able to be traded or found on normal planets: special tiles are not enough? Instead, I think I'd like to be able to use a survey ship to survey class 0 worlds for special resources, and then using constructors to build "mining colonies" that act like resource starbases in GC 3. In other words, you don't see resources on the star map, you need to find them on class 0 planets b

22 Replies 16,400 Views

Remember that the attackers in a planetary invasion basically have air superiority writ large, or what Traveler players know as the High Guard: you can attack much more efficiently down towards a gravity well than trying to defend upwards out of it. I assume that "mass driver" bombardment basically means wholescale, scorched-earth invasion. "Traditional Warfare" probably includes lots of stuff you don't see on the screen like airstrikes against enemy bases, anti-aircraft cannon firing at incom

19 Replies 11,004 Views

A Mind Forever Voyaging was a text adventure where you play a sentient AI named PRISM who is first exploring a simulation of a government VR test of social and economic policy, then trying to defend yourself when said government doesn't like the results and tries to pull the plug. . .

94 Replies 90,232 Views

"Control Tower" 1. Allows the starbase to be included as part of a fleet. "Fleet Defense Coordinator" 2. Reduces the starbase's attack priority so that it is the last ship attacked. "Tactical Control Computer" 3. Reduces the starbase's logistical cost for the purposes of forming fleets (allowing you to add more ships to the defense fleet). Drydock (only allowed on Military bases) 1. Allows ships fleeted with the starbase to repair at 1/3 the rate o

45 Replies 20,141 Views

Lois McMaster Bujold's Miles Vorkosigan books are outstanding: deformed young midget nobleman from a rather backwater planet somehow winds up becoming the leader of a band of highly trained mercenaries and gallivants around the galaxy having adventures, up until he screws up and realizes it's time to grow up now. My personal favorite so far is "Diplomatic Immunity," in which he tries to use his same heads-first, no-holds-barred, take-no-prisoners, lie-now-admit-the-truth-later strategies in the

84 Replies 88,137 Views

themocaw - I had been thinking of doing something along the lines of a classic B-Movie scifi space vixen, which is sort-of like your request. -snip- themocaw - the symbiotic mollusks might take some time, but I can give them a shot. I have a question about the movies - how do you feel about them? I don't know if anyone has noticed, but the still shots that I have in the sets are of a much, much higher quality than the movies. Personally,

102 Replies 49,434 Views

To themocaw: Look, these are just ideas, okay? Besides, lots of people like them (except you). If Frogboy puts these ideas in the next GCII expansion, I'll laugh at you and spit in your face. I may sound snotty, but you were snide Getting feisty, now, are we? Yes, I was snide. I was extremely snide. I was so extremely snide because obvious fanboyish sets me off, especially oblivious narcissistic fanboyism, which I

26 Replies 15,050 Views

Jamius, For 3, play a custom game with opponents who have no technology, give yourself no starting techs and set the tech rate to the slowest. It's kind of fun, you've got your three starting ships and nothing else.

400 Replies 129,425 Views

I wrote a short AAR called "Goodbye to an Old Friend" about how I felt after having to retire one of my favorite medium cruisers when the Large and Huge hull started coming off the line and even my elite Mediums couldn't compete with them. . . TAS "Earth's Hope" was the Empire's flagship and the last Medium still in service towards the end of the game. The best part was when I wound up in a war with the Drengin and they'd picked up a Precursor Ranger that could kill any of my ships in battle. .

4 Replies 2,881 Views

"A Mind Forever Voyaging." This was an odd little text adventure by Infogrames, in which you played as Perry Simm, a citizen of America of the future. Perry was your ordinary guy with an ordinary job, an ordinary wife, and an ordinary kid. He also didn't exist. Perry was actually PRISM, a highly sophisticated AI program developed as a social simulation. The PRISM project's goal was to evaluate political and social policies by creating a simulation of their effects years down

0 Replies 4,202 Views

I generally find that spies are useful for two things. 1. Raising your Espionage level on a certain civilization to get more information on them. 2. Crippling a planet you are getting ready to invade. In the first case, you do as you said. In the second, I usually target the enemy's production facilities to prevent them putting more ships into action. I'll usually keep on hand a couple of spies, but it's often better to just put them in the field and use the D

4 Replies 6,304 Views

My second idea was for a Cosmic Amazon Space Bimbo in a Super Battle Bikini of Tiny Coverage and Maximum Titillation, but I think that might offend some sensibilities (not that I'd complain if you did it ). So how about. . . a symbiotic gestalt race of molluscs. I'm talking about a sentient but sessile clam ridi

102 Replies 49,434 Views