Casw

Casw

Joined Member # 2882081
1 Posts 5 Replies 325 Reputation

Thanks for the advice, Evil Druid. I did what you recommended and even had a few spies as backup in case they got nullified. I reached a couple lower tiers of espionage and even stole some technology off that race. Not sure how cost efficient this is but I think I'll incorporate the use of spies on races that seem to be the highest in the tech trees from now on.

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I am just now playing a full game of the Dark Avatar expansion after a few games of the Dread Lords version. One of the things that was noticeable as a new feature was the introduction of spies and espionage. My impression is that they are more useful to nullify any espionage on your worlds, as opposed to successfully crippling other civilization's world. Because they seem expensive and can potentially take a long time to create one on a slim budget, can they be used to effectiv

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