[quote who="Frogboy" reply="62" id="2866350"] You get Fallen Enchantress for free. And if you were one of the first purchasers, you get the next one free too.[/quote] Does this mean I have to stop calling the Maryland State Attorney General over and over now? I was having fun...
Kantok
[quote who="Frogboy" reply="10" id="2863911"]Did you set your opponent's difficulty to novice? Some people set the world to novice thinking this affects the difficulty of the computer players.[/quote] This really is something that needs to be more intuitive and/or obvious.
[quote who="DariasDruss" reply="7" id="2863784"]They could have just made a program that would have automatically sent the crashlog to a certain area. Anyway this game should be getting fixed up by now. Has been released for 5 months.[/quote] A terribly insightful addition to a thread about generating and uploading crash logs.
Welcome and good luck. I hope your skin is as thick as the rest of the Stardock team.
[quote who="Mandelik" reply="12" id="2855147"] quoting postSo, the year is 2012, and the final expansion pack has just been released and reviewed. The following were the points made by the reviewers to illustrate what has made this game an all-time classic. ... You know what is sad? It's that, for the final expansion, all the things that you list should have already been in the release version. We have cut Stardock a lot of slack already during alpha beta
Most of what you posted is pretty common (but very good!) thought about where the game needs to go. I'd like to see more discussion on the depth of tactical battles (aside from the the combat stats discussion, which has also been pretty thoroughly discussed). I know it is scheduled for a complete overhaul, but I am anxious to hear the details. Tactical battle maps should be obviously tied to the strategic map. Sieges and combat within the city should h
Merry Christmas
[quote who="Sythion" reply="59" id="2853295"] To call games like SC2 and Civ5 disappointing is just a pathetic attempt to fight off a perceived enemy. These games are some of the best released this year, and both are winning/nominated for many awards. They might not be as impactful of their predecessors, but they are universally considered great games. And before you say how dumb reviewers are, consider who has a better and more objective perspective. It's not you.[/quote] I'm no
I think some people are confusing "Which game was less finished" with "which game is more disappointing" when comparing Civ V and Elemental. Elemental was obviously less finished. I don't think a single Stardock employee would disagree with that statement. The problem is that Civ V was finished (with bad AI) coupled with the fact that Civ V has the legacy of some of the best computer games ever to live up to. Is it unfair to hold them up to Ci
Not sure if this has been posted or not. Search wasn't working today. Trying to click auto explore on a unit that already has move orders does nothing. No feedback, but auto explore isn't engaged either. Seems like the player should either be given a warning that "this action cancels the unit's current orders" with an option box to continue or cancel or that the game should just assume that clicking auto explore isn't an accident and go ahead and cancel the current o
[quote who="cfehunter" reply="27" id="2850730"] Back on topic: Civ V was a let down but that will hopefully be fixed as time goes on, don't forget that Civ IV without the massive ammount of patches and 2 expansions isn't that great either. [/quote] Civ V may be patched up to the point where it is a classic yet too (though I'm doubtful). But as far as letdowns go, Civ V as released was huge. I've
[quote who="Scritty" reply="17" id="2850626"]What is it about Civ 5 you don't like. I've been playing since Civilization (on the Amiga) and I love 5. Is it the stacking issue? Love to know why people don't like it. I think it's the second best Civ ever (after 2) 4 was the weakest IMO Scritty[/quote] Loved 2. Loved 4. Been playing since the original. Not sure if I gave up more of my life to 2 or 4.
I don't see how Civ V doesn't run away with this award. Patched up Civ IV is arguably the best game of all time. Civ V had massive expectations and it's terrible. My disappointment with Elemental pales compared to my disappointment with Civ V.
[quote who="dawgs4ever" reply="77" id="2849442"] Do you expect to have to test all the games you buy, or do you just give Stardock a pass? Honestly, having bought this game when it first came out, there's no way in heck we should still have to be submitting our debug files to clean up crashes. My crashes were becoming less common before the 1.1 betas started and then it has picked up again. Still getting crashes with 1.1. I have a fairly new computer with up
I was writing a post with my general 1.1 impressions and realized that I had a few specific comments on the UI. I thought it might be useful to put a UI post together and have everyone list their UI frustrations/ideas. I'm not so worried about UI bugs (since we've all reported those in the support forum already, right?). I'm more thinking we should point out elements of the UI that could use tweaking or improving. I've seen some of these mentioned elsewhere, but it mig
[quote who="Cerevox" reply="73" id="2849226"]ebelser, after looking at your posts i notice that you have no bug reports. None. I feel for the people who crash, but if your going to crash, and make no reports i have 0 sympathy, none at all. Most likely you will continue to crash forever, because if you don't report a bug, then stardock has no way of even knowing it exists, much less fixing it. If you want bugs fixed, REPORT THEM. Stay silent and nothing will be fixed. Hon
You trade equipment between heroes by having them in the same tile. There will be an option for "trade equipment" or some such in the same place where you have Cast, Visit Shop, etc.
Come back and post your thoughts. It'd be interesting to hear your impressions since you never saw it pre-1.1.
[quote who="GaelicVigil" reply="27" id="2848299"]I'm sorry if I've offended some, but this is how the game comes off for me and has since it was released. I'm not going to go through the forum searching for posts to back all this up, but there have been a lot of times where a major complaint is raised, Frogboy quickly responded in he affirmative, and it was immediately implemented. Then at a later date, is rescinded because the forum came down against it. One good
[quote who="nitey47" reply="37" id="2838038"] Allow boarder trespass for 5 turns. This allows you to enter into a rivals territory to complete a quest or plunder a goodie location or to pass through to get to the other side of the territory. This is not a open boarders access, you just get temporary access. Allow Open boarders for X turns (20 or 30 turns). Allows access through both countries for the duration of the agreement. Similiar to what is done in Civ. Territo
It does support population. Whatever the initial cap is (75?) It just doesn't support expanding the city enough to reach level 2 without further food commitment. From a meta-game sense, you would expect an outpost, even a frontier outpost just designed to be a waypoint for resources, to require some people to keep it running and protected, wouldn't you? Things don't get moved around without people to move them.
[quote who="Cruxador" reply="299" id="2766709"] Quoting Frogboy, reply 294I will say that those people who choose to assert that we are "liars" or worse are not welcome in this community. There are plenty of web forums that welcome vile, nasty people. But this is not one of them.People who are overly vitriolic are not necessarily inherently bad people. They are likely reacting to their disappointment that Elemental was not as they expected and hoped (and in many cases, no game can be wha
[quote who="Nick-Danger" reply="166" id="2760587"] Quoting VR_IronMana, reply 156...but what's the end goal of saying "I told you so" ?I reject your premise that that's what he is doing. I think the reason why those that raise that point do so is because: -there was a mindset regarding constructive criticisms that not only were they too often ignored when they differed from what brad thought, they were too often met with disdain. -there doesn't seem to be
[quote who="Dr Franknfurter" reply="106" id="2732287"]I don't have a great deal of sympathy for frogboy on this one... he was just as snappy back in july without apology... after a comment that reviews could be hurt by technical problems arising from tactical battles being enabled late, lack of beta involvement in the final tweaking for balance of all the easy to change stats of the final beta and release builds. [/quote] That's a snappy response? &n
[quote who="ZehDon" reply="4" id="2675558"] I couldn't agree more. Bioware have been making the same game for a while now. I really enjoyed Mass Effect, mostly because it was something different, but they peaked with Baldur's Gate II, in my honest opinion.[/quote] There have been some great games out since, but I'd argue the whole genre peaked with the Baldur's Gate trilogy, especially BG II and ToB.