Kilumanjaro

Kilumanjaro

Joined Member # 2980990
1 Posts 124 Replies 197 Reputation

The whole AI debate is rather pointless at the moment. After all, A.I. generally is just programmed to recognize and counter known Human strategies on defense, while mimicking known Human strategies in its offense. Just look at the history of Chess AI. (Deep Blue anyone) As yet, IC has had only their own strategies to counter and mimic, you can expect it to probably be somewhat limited at release (although still vastly superior to what we have now, which appears to have no recognitio

51 Replies 72,530 Views

[quote]The simplest answer without going into detail is that retailers get rather angry when you compete with them. GalCiv II cost more direct than at retail also.[/quote] Thanks for clearing that up for me... Ill let my friends know they should just wait 'til the fourth and pick it up at retail. They just aren't interested in collectors editions, and are a bit shorter on cash than some of us.

44 Replies 76,730 Views

Personally, I play with my mouse sensitivity turned way up, so aiming is a motion in just fingers and even a 360 turn is just one motion with my wrist. TF2s Pyro would be almost impossible otherwise. and BTW... If you use an optical mouse, ditch the mousepad. If you don't use an optical mouse, get one.

32 Replies 4,639 Views

Actually, my rig ends up costing me less than buying a console for my gaming needs... I'll asplain. I actually use my computer for work. I do some 3D modeling via Lightwave 3d and some drafting and engineering computations for a wood truss plant in the area. So a Dual-core 3 GHz machine with 2 gig of RAM actually has a use for me... something I'd have anyways. It only costs me about $200 every 4-5 years or so to upgrade my GPU and keep a solid gaming system. For a conso

32 Replies 4,639 Views

You could probably decrease the beginning load time significantly by dropping your texture setting down one. I had the same problem and going from "Highest" to "High" dropped load times from almost a full minute to just about 5 seconds... :P

39 Replies 29,443 Views

[quote]There's no discrepancy. $39.95 is the non-CE retail price, $49.95 is the CE.[/quote] So then why are [b]Digital Download Only[/b] purchasers being charged the CE price at 49.95 but wont get the collectors edition goodies? I don't really mean to be a jerk, I personally feel the $49.95 I paid are worth every cent, collectors edition or not, but there is an unexplained price difference there... I just want some clarification up so I can "asplain" it to my buddies. Is it really

44 Replies 76,730 Views

Did anyone else notice that in Brad's Blog $39.95 is the retail price, but Digital Download only is listed at $49.95 in the Stardock Store? Just wanted to point out the $ discrepancy... someone may want to fix that.

44 Replies 76,730 Views

As far as I have heard, I don't think any retailers have committed to carrying the CE, so a direct buy Retail Box from Stardock is the best way to be sure you get it. It'll be shipped to you on the 4th, but you can DL it and play before it ever gets to you, so no waiting past the 4th to play. Yarlen or Blair, feel free to correct me if I'm mistaken.

72 Replies 101,946 Views

A solutions to the micro is of course to make it more of an abstract concept and not implicitly control or even show the battle progress... An Example: "Assault Cruiser" has limited direct fire weaponry and 1 ability: [b]Launch Boarding Party[/b](or some such drivel) Can only target Capitol ships and frigates with shields down, effects do not stack. Adds the debuff "boarded" to a ship which every 3 seconds would apply [b]one[/b] of the following effects to the boarded ship:<b

23 Replies 32,601 Views

I think I heard mention of a particle system editor, as well, for making custom weapon effects, etc.

4 Replies 4,318 Views

Micaletti, 0-Gravity does not nullify inertia. Your breath, no matter how bad it may be, will never move a 20-pound missile without some sort of mechanical advantage, be it pistons or leverage.

38 Replies 33,097 Views

well, as far as we know, they may well be done and have sent the final release candidate to MS for Games fer Winders Certifications... of course they can't announce Gold until said certification is given, but iirc it takes about 2 weeks for MS to do their thing. Given the announcement Frogboy made yesterday, I find it highly likely that they have in fact submitted the final release candidate.

12 Replies 17,562 Views

He's referring to the battleship Capitol for the Vasari that is more or less analogous to the Kol (i.e. direct fire ship-to-ship combat)

38 Replies 22,839 Views