solidsmooky

solidsmooky

Joined Last seen Member # 3037584
3 Posts 52 Replies 11,030 Reputation

[quote who="James009D" reply="16" id="2729378"]This will be worth something then.[/quote] Thanks I guess? I'm sure this comment made this thread worthwhile... Anyway keep on adding the suggestions! They are really good. edit: Having specific inventory tabs in the shop would probably go a long way too. Like Weapons/Armor/Other

23 Replies 19,356 Views

I'm on turn 215 and i'm noticing the game stuttering too. Also the tutorial popups seem to have disappeared, I was hoping they would still be more detailed. Thanks for the answers everyone. I figured out selling equipment after I posted. Another bug I found - My fireball animation is not coming up sometimes when I cast the spell.

23 Replies 19,356 Views

The patch is working great but I made this thread to give some feedback for future builds. Please add your own suggestions! Unit Design needs more custom options. More hair/shirts/pants/etc maybe a little color wheel to tweak the color? I really like the Zoom to City mode when you're building, but it still doesn't "snap" back to your normal view after you're done, making it a nuisance in my opinion because i have to manually reset the camera. What exactly does having m

23 Replies 19,356 Views

[quote who="Krantos" reply="48" id="2728191"]Well, personal choice I suppose. I love the game. And, honestly, I don't really look for immersion in 4x games. That's what 1st and 3rd person games are for IMO.[/quote] Some people like to play make believe and think they're Emperors or Kings. I am one of them :(

133 Replies 387,514 Views

You could change the graphical presentation to make soldiers look more like units than individuals (something that sort of happens later in the game, which only emphasizes the small scale of the early game). It could be more clear than 1 pop unit in a city isn't just 1 person This is a really good idea by the OP and I have something to add to it. The one troop you train is just a unit. 4 units are able to join into a squad and when

133 Replies 387,514 Views

[quote who="raskolnik" reply="47" id="2728073"] Quoting solidsmooky, reply 46 Today is release day and they were clear on what was going on and they did say that Sunday wasn't the release day. I think you should read the past threads from earlier this week before you make posts like this. I hope this helps. They were not clear in the slightest. It was available for download on the day they said the final product would come out. What does Sunday have to do with anyth

51 Replies 27,445 Views

Also I have to point out how funny it is that you're okay with them releasing the game 2 days later but you're upset the patch is "late" when they said it would be this evening.

51 Replies 27,445 Views

[quote who="raskolnik" reply="39" id="2727993"]My main gripe is that they released an unfinished product on the day they said the game was coming out. If it wasn't ready, it shouldn't be on Impulse as the final product. Period. They themselves have admitted that what was released to the manufacturer was not ready ... why else would a 0-day patch be necessary? This is sadly endemic to the games industry these days: release it broken and patch it later. Now, t

51 Replies 27,445 Views

Oh yeah also in the Campaign you can skip chapters if you wander around a bit. For example when i'm supposed to kill the trolls for that farmer town around chapter 2 or 3, I sort of just wandered north and killed those Lurkers or whatever and It showed me stuff from Chapter 11.

43 Replies 33,322 Views

[quote who="BoogieBac" reply="22" id="2727351"]Working on getting a few more tutorial-esque bits into the campaign as we speak, using your guys' feedback as my metric for what to hit the hardest (being so close to the project, we totally overlooked things like 'camera controls' and 'unit movement')...sorry about that Hopefully this next pass will help ease people into the gameplay better [/quote] The tutorial should hold your hand a little on what you should do in a

43 Replies 33,322 Views

[quote who="raskolnik" reply="18" id="2727707"] Quoting Frogboy, reply 15 The release date of Elemental has been August 24th for a long time. We released the game early to our pre-order customers and beta testers because several retailers broke the street date. Any version played prior to the 24th is, by definition, a pre-release version. No...I downloaded the game on the morning of the 24th. I'm in the eastern U.S., same as y'all, so same time zon

51 Replies 27,445 Views

[quote who="Jarenko" reply="13" id="2727669"]I can't wait to see a change list.[/quote] Me too. I really really really want to see these patch notes. Can you give us a couple more Frogboy? Just to make the wait a little easier? [e digicons]:'([/e]

51 Replies 27,445 Views

[quote who="Stuie_acs" reply="97" id="2727209"] Quoting Todd Hawks, reply 96 Quoting Stuie_acs, reply 95 LDiCesare is the author of what is still my favorite map script for Civ 4. If anyone gets it, I think he does. Which map script is that? I see myself playing some more Civ 4 until Elemental is in a playable state (and let's be honest: Civ V probably will need a few patches as well) and am always intererested in good map scr

130 Replies 67,358 Views

[quote who="Bellack" reply="90" id="2726717"] Retaliatory attacks should stay in the game as is with one exception, Unit should only be able to retaliate if it still has action points left and these attacks should cost action points. Damage spread should have at lest a min damage after all we already have a Miss mechanic in the game so what is the point of having a hit do '0' damage. If a unit can do 0-6 dam it should actully be 1-6 (or d6 in D&D terms.) There

161 Replies 520,140 Views

[quote who="Rune_74" reply="14" id="2725626"] Quoting solidsmooky, reply 11*Did you fix the camera when you want to shift from city build view back to the normal view? *Also is there any news about making spells more varied? I think this is fixed with tonights patch, or at least it seems to be.[/quote] Yeah I just started a game and saw the fix. This is great! I can run the game at max settings finally. Great job :D I guess my o

161 Replies 520,140 Views