He would actually summon CariElves as his unique minion, as he would be a general Demigod.
Polynomial
[quote who="Obscenitor" reply="38" id="2380471"] Quoting Bound4Hades, reply 32I agree with most of what is being said about what should stay and what should go or get changed. What I would like to see is set bounses, when you finally build a set of items, that set would then give you a plus for having all 3/4 items. I think that might add a wrinkle to the end game.That'd be an interesting way to discourage health stacking.[/quote] It really must be easy to add items to the game.
You could make him a standing frog warrior who wields a (ban)hammer. His magic abilities will revolve around the water element. I could go on and on about the details! He'll have an AoE whirlpool, a jump ability, some sort of magical hammer whack... I call for official implementation if completed!
[quote who="Swordsalmon" reply="5" id="2380035"] For console owners, Ogre Battle: The March of the Black Queen, Herzog Zwei, and Dune are all fantastic RTS games. [/quote] They haven't aged well. -_-
I bet Frogboy is equipped with a +5 sword of Troll Slaying.
[quote who="Maccilia" reply="87" id="2379834"] Quoting Sly_Squash, reply 861.2 still isn't out? I check back once in a while just to see. it comes out on tuesday![/quote] No it doesn't. 1.19
[quote who="kryo" reply="23" id="2379524"] notes should only contain positive information if it is going to be public. Same as we settled with the forum karma system; if people are allowed to put public black marks on others, it's a sure bet that it'll be abused much more so than if only positive remarks are permitted.[/quote] Maybe there should be a player karma system then?
[quote]A: The game’s continued sales success has opened the door to a lot of future options.[/quote] This is great to hear.
[quote who="Scufo" reply="2" id="2378774"] quoting postQ: What is the future of the Queen of Thorns? A: We have a request in to buff her. Yesssssssssssss[/quote] Don't believe it. We will never allow you play her anyways!
[quote who="Tukulis" reply="6" id="2378309"]Armor of Vengeance (Reduce Price Point to 1250. It just can't compete with other items in the 1500-3000 range)-- Tukulis[/quote] Armor of Vengeance is actually pretty good. It virtually doubles your armor and hits the other guy for 35 every hit. Noticeable in 1v1s.
Yes. Vinling Helmet is god awful. Just compare it to Plenor.
[quote who="ZehDon" reply="77" id="2378217"]In a Team Game, the emphasis shouldn't be able one singular player's performance. In a Public match, fine - it's for shits and giggles anyway, but in an organised Team VS Team environment the emphasis should always be focused on the Team as a whole.[/quote] This is true. You seem to focus too much on the individual skill level. The skill level isn't very high there. Builds will become solid. But when it comes to teams against teams I think y
I've actually put this together a long long time ago. http://www.gamereplays.org/demigod/portals.php?show=page&name=demigod-useless-items I go through what is basically useless about them. Numbers need to be increased.
[quote who="pacov" reply="55" id="2377830"] Quoting CosMoe, reply 50My question, verbalized as civil as possible (I'm rather pissed-off right now): (edited myself because of regrets after cooling down) As the 1.19 patch notes are out and there are no balance improvements on the Demigods (although even Frogboy stated that he thought Erebus was rather strong and QoT was rather weak), when do you intend to make Demigod balance improvement? Here's my rewordin
[quote who="Tukulis" reply="46" id="2377297"] Quoting Cowbuttzex, reply 42 If your sick of waiting in a lobby for 20 minutes split your team of 4 into 2 teams of 2. Watch what happens! its magic! a game appears! you will still be playing with each other but against each other for a MORE competitive experience! Don't get me wrong I love to play in premades vs other premades I just find the lack of a willingness to split up amongst yourselves when your in a premade to be re
[quote who="dgl-DalzK" reply="65" id="2377446"]1. Has a low skill ceiling. You cannot really argue this case. The game is easy to pick up, and easy to master (easier than most games). The game was designed like this. Everyone knows it, and Stardock/GPG have agreed with this too. When I play games its so obvious that the most important thing is the build/Demigod Combination and items I take with my Demigod - not my skill. This is a serious downfall when it comes to competitive gaming.[/quote]<
[quote who="CosMoe" reply="52" id="2377117"] That's kind of a hostile question... Please reformulate it if you can, I did my best to stay civil. For me, no Demigod balance improvement means that I have to put away the game until the patch that does make the Demigods more balanced. Only after that I can play challenging and fair matches. So far I can only play against PuGs with my QoT which gets kinda boring.[/quote] Well, here's the way I see it. It is not Stardoc
[quote who="CosMoe" reply="50" id="2377090"]My question, verbalized as civil as possible (I'm rather pissed-off right now): As the 1.19 patch notes are out and there are no balance improvements on the Demigods (although even Frogboy stated that he thought Erebus was rather strong and QoT was rather weak) and very few item changes, do you intend to continue ignoring community balance improvement requests?[/quote] That's kind of a hostile question... <p
You don't need a thread to tell us you are running out of patience. This community has really been improving lately. I thought rants like this were over.
[quote who="Frogboy" reply="54" id="2376646"] What point are you trying to make here? That a plurality of gamers prefer a larger number of simpler characters, and that's a bad thing? Actually there's really no evidence to suppor that most *paying* gamers want large numbers of simpler characters. When these games are released, we will be able to see what their sales are. At the end of the day, the goal of a commercial game developer is to generate revenue.<br /
[quote who="Pod808" reply="38" id="2376210"]Pacovs got a good point, perhaps when there arent light vs dark pantheon matches going on the pantheon works more like skirmish and we can have mixed teams? Just a thought.[/quote] Play custom games then. Stardock knows what its doing with this one. With the overlay enhances detecting premade stomps will be easy for solo players.
[quote who="Frogboy" reply="11" id="2375769"]THAT really is the title screen for beta 1.[/quote] I demand as a paying customer you keep a modified version of this as Elemental's retail intro.
[quote who="ZehDon" reply="31" id="2375693"] Quoting CosMoe, reply 16Just thought that with replays and a tool like Fraps we could make beautiful ingame movies (with slow-motion action) of interesting matches. Uploading these to youtube (or getting them on game magazine DVDs) could attract quite a few people who do not own Demigod yet. We're on the same page, CosMoe. Once the replays are out, I'll be putting out a request for all replays that people believe ar
An old DOS game would be pretty sweet.
Wow @ CosMoe.