Vinz75

Vinz75

Joined Member # 3042609
3 Posts 13 Replies 8,520 Reputation

Hi, I'm no good player (you won't see me online), but when I look at the Damage/armor types I find some weird things that explains some of the imbalances. LRM can deal damage to anything and heavy cruisers too. Carriers cannot kill light frigates etc... So my idea is to change the units armor type and damage type to get a more varied strategies. Here's what I think that might work (will make a mod after 1.04 release to test): Ship type : armor type : damage type<BR

0 Replies 7,220 Views

I've also noticed that the AI 1.03 targets them with hight priority. More than once I've seen Ai light frigate going through my own's to get the carriers cruisers on the border of the gravity well Ai also likes to attack colony frigate ... It makes the user of carrier cruiser difficult.

118 Replies 145,259 Views

Hello, I'm planning to make a mod for Sins making the factions more different ie: changing missile frigat to carrier one on one faction, raise or lower costs on some units, raise cost of carrier cruiser and add a secont fighter wing etc... Eventually modify a tech so that it impact strike craft instead, say missiles. My question is How will the AI react to these changes ? Will it use the newly created carrier frigates correctly ? Will it research the modi

0 Replies 7,293 Views

Hello, The mod has to be copied in your mod subfolder in your galciv directory In Galciv go in options > Game > mod directory make sure "use mod" is ticked in the "current mod directory part click the change button and validate the Babylon5 mod (I had to select default and change again to have the Babylon5 mod in the list... don't know why) Good shadow hunting :)

150 Replies 155,118 Views

Hello I just downloaded the mod and began a game with terran Alliance it is great !! Thank you very much Rav8, you added into the game exactly what what was mising: charisma. As information I have noticed two small problems (playing Dread Lords version) 1) tiny aurora and thunderbolt models have 4hp instead of 6 for other tiny ships. 2) terran freighter hull is not available in the ship editor when the default ship shows up. I see there's a heated debate over who should

150 Replies 155,118 Views