Cpt_Siddy

Cpt_Siddy

Joined Member # 3058911
2 Posts 30 Replies 805 Reputation

espesialy, ball thm araund kols, uh huh. [quote who="Bobucles" reply="3" id="2059233"]Wow! It's remarkable that a strike craft, who's entire survival depends on its ability to EVADE fire, can simply sit still, unload all its weapons endlessly, and not be turned into insant slag. Don't count on this "feature" staying in the game for long.[/quote] its a fucking feature that devs intendet, get bent and fuckked by big bubba!

17 Replies 7,581 Views

i ocasionaly build 3-4 flaks, building more is useless, but early on, flak is good against advent fighters, since they are made out of paper and die to first hits...

35 Replies 29,599 Views

In Communist russia, Advent battleballs you! Also, i culd write ellaborate explenation of the finetuned advent synergies and theye proper application in battleball, but i cant be arsed. Also, i inventted the thing, like 1 year ago :/ And its nerffed to hell... and Back. Advent is now, ironically, most voulenrable race to fighters. Advent antifighter abilities are overshadovet by flak burst by miles, ev

8 Replies 9,092 Views

Halopeno is useles, since its weak, weak and did i mention its weak? The stun is meh ... but. the lact of any real utility skills besides it makes it weak and pitifyl excuse for a cap ship. The advent need progenitor if you consider to keep up in your economy. Progenitor with lvl 2 or 3 colonisation. Do othervice, and not only you will lose your means to compete in economy, you also make your guardians fairly useless existance. And guardia

14 Replies 5,642 Views

Im strong with all races, i can play all 3 equally. And prefer TEC over other races in 1.1. Hoshiko/carrier spamm is just so unbalanced. And Marza/kol/kol is lategame capital holy trinity. Advent is steaming pile of dog shit, and only reason vasari is worth playing now is phaaaaaaaaaaase missiles and neutral grabbing scouts. Also Jhon James suck with TEC. True story. He is Vasari trought and trought.

1,090 Replies 1,832,293 Views

[quote who="P5yy" reply="4" id="2056087"]But siddy your basing this of imba Im basing it off if carriers were balanced, or LFs could counter them properly[/quote] Well, lets first balance what we got, then add new... LF's are never going to be useful as long they die to 2 most spammed unit in game AND the units they were designed to countter. HC's dont need counter, as they are end game unit, and cant realy do tha

19 Replies 83,338 Views

HCs are allredy nearly redundant, cannonfodder/ first line. I rarely build more than 15 of them for the sole reason that carriers do everything far beter than HC's. The way i see it, only use for HC's in modern sins is 20-30 minutes in game, when you get your second population upgrade, and get out 15 odd HC's as a meat wall. Carriers, in current form are superior over all other units as a damage dealers and survivable combat

19 Replies 83,338 Views

Today im going to army, you wont see me for atleast 6 months. So, all smurfs who pretend to be me, are not me. Also, dongs! Finish airforce assaulting kasparov!

7 Replies 5,371 Views

[quote who="nerf_illums" reply="9" id="2013713"]on 2 seperate occasions i have killed everything of yours but a marza and maybe 1 or 2 frigates. if that is only a hindrance, power to you. it is DEFINITELY a hindrance to me when u sneak by the line when i move on to the next guy and now i have a lvl 6 marza attacking my roids and ices that has missle barrage. so i cant just do a quick spam to kill ur cap cuz u can missle barage it and continue razing planets. but for me at least, i try not to

180 Replies 427,886 Views

you have never crushed me... maybe hindered... and only thing that can interrupt capital ship is capital ship. subs dont work noob

180 Replies 427,886 Views