Noticed that colony ships from th AI stack up when headed to a system and someone else beats them to it. have seen up to 6 colony ships around a system and they just stay there seems like unable to redirect to another system if 1st one gets taken. Using latest galciv,exe from above and started a new game.
John Snider
Minor add to CTD on details .. i get this but only when select when cycling through the planet reports at end/start of turn. if bring up planet during play and select detail no problem and no CTD. jms
In 2 last games before game crashed, game essentiall over because of cultural victory .. i.e. races surrendering to others based on this. Don't know about others but to me is annoying as once starts game is effectively over. Creates one large pwer block (in one case me other AI). wish this feature was toned down, like it but seems to easy. jms
Only played 3 games, 2 at largest galaxy side, and in both have CDT .. no idea why, but occurs late in the game when trying to build one more thing. (latest when building star fort, prior when selecting new build on planet). Other game in next to last size was able to play all the way through. If effor log is maintained somewhere have not found same yet. jms
Happens all the time .. with space monsters and battles. funny thing though is if attack transports/constructors/planets or space stns then battle happens, but not other warships. so now just use it to lock up enemy ships while i go around destroying things. jms LOL