pacov

pacov

Joined Member # 3065132
34 Posts 5,808 Replies 36,768 Reputation

Still haven't quite found a champ I'm really wanting to get in a ton of reps with. Same old prob where I enjoy playing X champion a bit, but the get bored. I put the in reps, find out what I like/dislike, strength/weakness, matchups, positioning, etc, but I get bored after such repetition. Most recently, I put in a bunch of reps on tf, donger, and kassadin. Dong has pretty close to the safest laning phase in the game. Eg its pretty freaking standard fo

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game 1 ranked donger - up against a D smurf TF. I play my lane correctly. I ward and keep turrets up a reasonable cluster to avoid ganks - no issue there. Because I've played a bunch of tf recently, i know exactly what mr tf wants to do. Push wave and ult to gank. Donger makes that impossible as its a no stop wave push. I apply pressure and pound on the tower and poke. He does a good job avoiding my aa's for the most part and some of my poke.

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[quote who="Thundercles" reply="2275" id="3600201"] Don't get me wrong, it would be kinda cool to have rewards for getting to a tier playing different roles. [/quote] [quote who="Thundercles" reply="2275" id="3600201"] I just don't think it would be worth all the problems and possible abuse issues that I brought up. That you didn't address or offer solutions for [/quote] Yah - I wasn't trying to solve the problems or imagine the exact

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OK - so you personally wouldn't care to see any differentiation between a player being rated as Plat Support and as Gold Mid? Maybe we just disagree there. I like qualifications like that and they drive me to improve. Lyte said one of the problems with ranked is folks getting to a set tier and then quitting. Ex I hit plat then didn't care. You probably hit plat and now you are like fug it for this season. A system where you were ranked by r

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[quote who="Thundercles" reply="2271" id="3600131"] A... diamond in the [/quote] STAHP [quote who="Thundercles" reply="2271" id="3600131"] How would your system of Ranked Elo by role work? Dropping people down in MMR when playing off roles/champs wouldn't be fun and would be subject to a lot of abuse. [/quote] I'm not sure exactly. I think its better to simply and just focus on the ranked elo by role bit (though I think champion

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[quote who="Krazikarl" reply="2264" id="3599956"] The point of ranked in League of Legends is to win League of Legends games. The point of the rankings system is to measure (eventually) how effective people are at winning League of Legends games. The fact that some people do it differently (different roles, champions) is not relevant. That's all that matters - winning and losing. Trying to prove other esoteric points is just silliness. [/

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Or perhaps let me change the tone. Do folks agree with me that a ranked system that evaluates elo by role would be better? Eg you could be a plat Support but only a gold Mid, etc? Does that sound appealing? MMing could be tweaked as well so my plat ass doesn't have to go up against a plat mid if I had to fill like back in the day.

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Heh - next name change will be social pacov with strong opinions about true ranked solo queue - I hear you can use up to 100 characters in season 6. Jokes aside, I've always been kind of weird in how I socialize. I talk too much and too often in some settings and more often than not would actually rather not play with anyone for a bit (remember my whole offline mode thing from awhile back - I didn't figure that out to socialize :)) Anyway, the ranked thing i

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[quote who="Thundercles" reply="2257" id="3599800"] This was addressed by Lyte. [/quote] yeah, but I'm more thinking a lets see how this plays out. Also, if there isn't notification, how do we know something was done. Its def a bad feeling to know 4 people have reported you. That happens even a few times and its a pretty huge turn off to going it solo. [quote who="Thundercles" reply="2257" id="3599800"] If they made SoloQ solo o

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moobeat posted vid of new champ select process - cool animations [video]https://www.youtube.com/watch?v=Qe4hMva5R3c[/video] Worth noting that multiple people on the team are making the bans - 1 guy gets 1 pick, another gets another. There are also individual champ select timers. Once bans are done, it still goes in the same rotation - team X gets first pick, the team 2 gets the next 2 picks. Those next 2 picks each have a unique

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For any of you that haven't read up on some of the season 6 planned changes, one of them is to have dynamic queues for ranked. Meaning, you can even have a total of 5 pals in what was originally ranked solo/duo queue. To this, someone responded over on reddit: https://www.reddit.com/r/leagueoflegends/comments/3rgb7x/hots_had_dynamic_queue_and_everyone_hated_

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Kind of super sick of tf. I wish I had the same level of patience as some folks with just playing a champion over and over. For me, its really only a matter of time until I'm like fug this. I really dislike that he's generally dependent on his teammates and lacks a bit of kill pressure outside of the global (which again, generally relies on teammates). And I'm finding that teammates aren't always reacting well (there's a diff between me just ulting

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Fun times aside - great job on hitting D3 - grats! [e digicons]:beer:[/e] [e digicons]:beer:[/e] [e digicons]:beer:[/e] Today I've watched some additional coaching sessions from a few folks, this time with a general champ focus instead of just TF focused. One vid in particular was talking about the 3 bars, as he put it. You have a health bar, a mana bar, and an unseen bar called a lethal bar. Developing your skill w/ the lethal bar is critical. Ba

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Grabbed this from a post on summoner school: https://www.reddit.com/r/summonerschool/comments/3qsfga/overview_of_preseason_adc_items/ Core damage items Infinity Edge : slightly cheaper, loses 15 ad. Still good on champs who don't rely on their abilities for dps. Essence Reaver : same price as IE, gives 20% crit and 10% cdr on its ow

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