FuzzyMatrix

FuzzyMatrix

Joined Member # 306712
3 Posts 12 Replies 19,284 Reputation

ing "I have a police state" or "I have a democracy" (still with the variety that SMAC-like blocks can bring), etc. So you can get slightly less (often technical) precision, with a good deal of user-friendliness and simplicity.

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Normally, each planet keeps its own food production and, generally speaking, its own production. This is GalCiv1. Here I try to build some draft for GalCiv2, GGG (GalCiv the Great) Sometimes this is not what you want, and sometimes it makes less sense since it excludes the reality of trading. I thought that perhaps goods would automatically be distributed within different p

10 Replies 15,717 Views

Hi again. I tried to figure out a very simplified ([b]and user friendly[/b]) version of a social-economical-political model. It's similar to GalCiv1, or SMAC (Alpha Centauri). Like Government in GalCiv1 with a few more elements; or like in Alpha Centauri. One can chose between 4 or 5 possibilities for each of a few caracteristics. An [b]EXAMPLE[/b] could be: - Government structure (basically, something like GalCiv1: empire, republic, democracy...)<B

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For those who might be interested, perhaps that some ideas within the Civ 4 List done by Apolytoners can be interesting. Of course, GalCiv doesn't have lots to do with BC 300, but there are sections discussing diplomacy, government, ressources... To get the file, just download the attachment of the second post.

0 Replies 5,092 Views