Flexomatic

Flexomatic

Joined Member # 3067836
1 Posts 0 Replies 628 Reputation

My general thought on that idea is: "I always dig realism mods, realism is always a Pro. But, game mechanics don't allow 'critical shots', because I think it's only "shot is fired > shot hits/misses, repeat". So unless you can completely rework the combat system.." Or am I wrong? While I'm still here.. I always loved reading the fleet battles in the different Star Wars books. Loved how the strategists layed and played out their tactics, used various maneuvers, and so on.. t

25 Replies 15,634 Views

Quick request, could someone upload me the original starfield.dds? I noticed that Tael's new one looks awfully tiled.. it's distracting. The rest of the new textures are brilliant though! /e: I did not use the install .bat, I did not make backups. Yeah I know..

79 Replies 83,855 Views

Something I noticed.. for no apparant reason, while playing as TEC, a Cobalt Light Frigate (any Cobalt Frigate of a fleet) attempts to jump back to your home planet after being ordered to fly to a position. The Frigate then just sits at the edge of the gravity well, blue line showing it's intention and all, but doing nothing until given a new order. Nothing serious though, just odd.

261 Replies 363,362 Views

Uzii: I ran into a bit of a problem.. I don't have enough disc space on to copy all the textures, which are 1,8 gig for me, seems like some .dmp files that don't belong there though I don't know if they're really unneeded.. anyways, I copied the new textures directly into the textures folder in the installation directory. Seems to crash my game when beginning constructing things. Or it has something to do with the merging, but I don't recall any obvious mistakes I've made, so to check t

1,334 Replies 3,522,112 Views

Already merged the .str .. all hail PSPad, the windows calculator and notepad. :D But right now I was manually checking the filesize difference off all 900some files of both mods.. didn't even think of that method, thanks :)

1,334 Replies 3,522,112 Views

[quote]Is there any posible way of combining the new settings, planets, ect. with one of the available balancing mods? With only one mod on at a time, it seems a little... lack-luster compared to the balancing mods that give more options, though adding new planets, techs, and planetary bonus' are a very good idea. I'm just wonder, though I doubt it'd work.It of course depends on the mod, but yes, it is very possible to combine mods together, it just requires a bit of work on your part or until

1,334 Replies 3,522,112 Views