Anybody can tell me where can I edit the fleet icons? the small icons showed in the command ship when you make a fleet.
Nomada_Firefox
Thanks by the idea about the ftp upload but my problem happens because if I upload a model, it needs a complete readme and other things which they take time. How use the Avault is not a problem. I have uploaded a few models the past months. About my mods, I make them because I like play them.
These are my answers to your considerations: 1-I do not go to release first a mod to the 100%. I have been making mods for other games for more 13 years and I do not want be making a mod for years for at the end do not finish it. This time I started before with one faction, the Empire, after I made it, I started the Rebel Alliance and when I completed everything, I made the Black Sun because it would not take me too many time. 2-I use photoshop with textures but I have not mad
You are right but at the end Hutts or part of them as Durga works for the Black Sun. Even sometimes Jabba works for them and at the end, there are not enough units or any sense for a faction with the hutts. About Xizor, he will be in the mod but he was the leader from Black Sun at a very small space of time.
Some news here. If I´m not wrong, I discovered the problem. It was the amount of icon files and by this reason the icons from structures will be shared between all factions. About other news I added some special features for the Black Sun. By example with this faction the hangar structure is a XQ starbase. Other additions are some heroes.
It is very strange, I have deleted the new voices and the problem continues. But I do not think that it be a problem from the computer because I tested it at other computer, one slower. I feel that it can be a bad line or another new thing added the past days because I have not seen it before and I have played battles with more units from all factions without problems.
Yes, it is a Droid Bomber, probably the first made in the world for a mod by one spanish guy named Berruga. About the error, I do not think that it be a ram error, it sounds me as another error camouflaged with this ram error, I will try to delete the new sounds.
I have one important question. Have you seen before this error? this is from the debug. AudioSystem: LoadSample Failure: Not enough memory : .\Sound\Effect_PlanetAmbience_Loop.ogg D:\projects\SINS\SinsRebellion\main\CodeSource\Engine\Sound\AudioSystem.cpp(174): assert! [false] And this is the error playing. AudioSystem: LoadSample Failure: Not enough memory : .\Sound\Effect_PlanetAmbience_Loop.ogg
Voices from films and other sources.
These are the droid fighters from the Black Sun. For these I have added new droid voices. <img src="http://med
I have started to convert the Black Sun fighters, these screenshots are just a small example because at 24 hours I could convert 15 of them. Now I must convert other 15 or more, it goes to take some of time. <img src="http://media.m
These are the last units added to the Black Sun. Invencible Battleship. KDY Hvy Cruiser. Interceptor
This is the last capitalship from the Black Sun, the Hutt Heavy Cruiser. A powerful fire support unit. If you see, I have added a new texture for the sails of these units.
Here the Hutt Battlecruisers. These will be two new capitalships for the Black Sun.
The last moels are from Evillejedi, probably you know them from his Warlords mod. Tomorrow I will start to convert a few new models made by me with the awesome help from Nawrocki. You will know them by this image
I have more units from the Black Sun. Balrus Cruiser. Corellian Destroyer. Corellian Frigate. Bulkwark MKI. Corellian Light Friga
At least let me finish the Black Sun faction.
This is SSD from Black Sun, it is more powerful than other SSD. I know the black sun flag could be better but soase does not accept transparent textures as eaw. I know that perhaps many of you wait the mod, now without be negative, I feel that I
Sorry but it is not. The url from your screenshot is clearly this http://firefoxccmods.com/index.php
Sorry but you were the guy publishing this link.. http://firefoxccmods.com/warning.php [e digicons]:|[/e]
Sorry but I do not know what you want from me. if no one can get to your product, what exactly is the point in doing it? I do not like when people generalize thinking as they were the center of the universe. My site has 8614 registered users. Do you think that nobody can enter at it? Now if you have not read it, I go to write you what the warning page tell to you. The most likely cause is that
[quote who="Lavo_2" reply="418" id="3420640"] There's such a thing as false positives you know. No need to be condescending. [/quote] At this case, no. If I can cross the warning, he can cross the warning if he is not a bot. At the end, it is not my problem, I do not go resolve nothing and I do not go to take any risk, specially at xmas where I was hacked many times. This problem is similar to when one guy can not load a mod, I give all the help but I do not mak
Sorry but if you have not crossed this page, it is clearly because you are a bot, you have made spam messages or you have been added as a bad man on the proyect honey data base. If you have any problem, you should not enter here telling it, you should speak bad to the thousands of hackers and another bad people who they attack sites from other people without any reason.
I have added the Medusa Heavy Missile Cruiser, the Corellian Destroyer and the Goliath Heavy Carrier. <img src="http://media.moddb.com/images/mods/1/24/23772/AllianceShot4317.jpg" alt="" width="1280"
I published the first screenshot for show how there will be very big battles and how the game can handle them, specially with the lastest patch 1.8 where the performance has been increased. Other interesting point is how usually I do not play very big maps. I do not like them. 30 planets, 4 factions and 4 stars is more fun for me