[quote who="Annatar11" reply="16" id="2086683"]Don't a lot of lizard-like things reproduce a-sexually? Munch on that for a bit! Or don't, if you want to keep your sanity. [/quote] DAMN[e digicons]x_x[/e] [quote who="Flipkik" reply="14" id="2086676"] The Advent battleship (I think its the the Rapture) looks like... well Rapture???? You sure you don't mean Rapeture? Grtz, [_]-Flipkik [/quote] OOOOOOO! So thats what dominati
Thomas Fife
I can't believe no one has said any thing about the suspicious shape of the vasari trade ships[e digicons]8|[/e] And how the dialog of the advent all together sounds . . . . . .
huh . . . I expected it to float around 198[e digicons]8|[/e] that ended a lot sooner than I had expected . . .
[quote who="Hawawaa" reply="19" id="2084941"]Halo 2 and 3.... Bungie became Microsofts well bitch to but it lightly... seriously 2 attempts on the game and the just cant do it... Way to go Bungie... [/quote] I can't believe you are the only one to say halo3, or is the fail a given? Spore was simply bad(thanks EA)
196 Just yesterday I was putting down 96[e digicons]8C[/e]
[quote who="gambitraven" reply="16" id="2083508"]hope this doesnt upset anyone its on my myspace page and its my saying god I love being an athiest [/quote] lol Warning for those easily offended by salty language: (redundant) “Bits of those crates fucked up the engines, General. We can’t push our engines past seventy five percent. If we do we
96 I never thought it would go below 100 again.
I am trying to model Covenant ships and for those of you who don't know, A LOT of curves are necessary. The problem is that I have no clue how to curve lines or polys. I am using Softimage: XSI Mod Tool. Any help would be greatly appreciated. Thanks much!
[quote who="CanadaMan777" reply="2" id="2082190"] Quoting Thomas Fife, reply 1 I got a model going for a covenant scout ship: It has no texture, its a rough version, and I just started it today. So . . . . . EDIT: Also, I'm using softimage XSI mod tool and I don't know how to make edges curve. So if any one can tell me, things will move a lot faster. I was about to say that it looks like it wouldn
I got a model going for a covenant scout ship: [IMG]http://i571.photobucket.com/albums/ss153/fife93/sprite002.jpg[/IMG] [IMG]http://i571.photobucket.com/albums/ss153/fife93/sprite001.jpg[/IMG] It has no texture, its a rough version, and I just started it today. So . . . . . EDIT: Also, I'm using softimage XSI mod tool and I don't know how to make edges curve. So if any one can tell me, things will move a lot faster.
200 is the number of insufficiency, we must go down!!!!!!! 138
" You are the Arbiter, the will of the Prophets. But these are my Elites. Their lives matter to me. Yours does not " — R tas 'Vadumee " That makes two of us. " — Arbiter " Men, we led those dumb bugs out to the middle of nowhere to keep 'em from gettin' their filthy claws on Earth. But, we stumbled onto
[quote who="Annatar11" reply="9" id="2075969"]Yes, they added a modding option to give ships fighter physics. [/quote] Now Im interested. Tell me more[e digicons]:drool:[/e]
[quote who="CanadaMan777" reply="7" id="2074251"]No prob, I figure I'd start you out with something that doesn't need many polies. On another note, I have the new trailer planned out but I'm debating whether to wait so I can get the CCS with the new skin in there or just go on without it for now. I'll probably wait. [/quote] The due date for that trade ship will be postponed to an undetermined period, I'm afraid. I am having the highest difficulty with the SOFTIMAGE XS
[quote who="gambitraven" reply="11" id="2074173"] Quoting unkn0wnx, reply 10 When you head to bed and realize its time to get up. this is when you realize that sleep with this game is imposable [/quote] when you learn to play Sins in your sleep[e digicons]XD[/e]
[quote who="Piznit" reply="21" id="2074017"]Did I hear sausage? Dikka, saursage, dikka...Da Bears! [/quote] [e digicons]XD[/e] Ok guys, who would win in a fight? Coach Dikka or a hurricane, BUT the hurricane is named Dikka Da bulls
[quote who="CanadaMan777" reply="5" id="2072253"]Sure, try modeling a UNSC trade ship. [/quote] I've already got ideas brewing[e digicons]:grin:[/e] Give me a week or two, Im still learning[e digicons]:blush:[/e]