Tridus

Tridus

Joined Member # 3116830
7 Posts 1,932 Replies 25,212 Reputation

[quote who="Druez" reply="16" id="2242537"]Elemental is scheduled to go into public beta by June 2009. Players who pre-order the game will have the option to download beta builds via Impulse™. This enables them to give feedback, suggestions and even begin populating Elemental with their own creations via the integrated modding environment. https://www.stardock.com/coming_soon/index.asp Yeah, so I'll be annoyed if people get into this version of testing

71 Replies 299,908 Views

[quote who="Demiansky" reply="11" id="2241971"]Do we have to actually sign up somwhere to be in the hat? If so, then where? I think I've purchase, all the old Galactic Civs, SOTS, Galactic Civs 2, and Sins. Does that give me a decent chance? [/quote] From what I can tell, it looks like any pre-order is in the hat, with better chances based on how many of those other games you have. I haven't seen any kind of sign up. (Though I did hear that if you w

131 Replies 371,729 Views

Yeah, I'm honestly not sure what is going on there. They should behave the same way on both machines, and that early in a game there really shouldn't be those sorts of problems due to performance. Have you tried doing a "verify" on Sins and Entrenchment in Impulse? It's possible a file got corrupted somehow. I think Impulse has an option to verify the installation (don't have it on this computer to check though). Other then that, I'm really not sure what to tell you.

9 Replies 5,484 Views

Is it actually leaking, or just running out of memory? I found Entrechment betas would tend to slow down as the game went on, but that was mostly due to thousands of mines being created. That problem isn't nearly so bad in the current version. Does it happen on maps of all sizes, or just big ones?

9 Replies 5,484 Views

[quote who="aLap" reply="22" id="2237923"] Yes, if you're playing with people on a LAN (or use Hamachi to fake a LAN). Yes, you could fake it, but then latency could be even more of an issue. Good luck with that. Messy, messy stuff... [/quote] Latency in a turn based game isn't really an issue to begin with, unless you're talking about numbers in the thousands. I played Demigod for 3 weeks using Hamachi, and it works pretty well.

79 Replies 172,257 Views

[quote who="Luckmann" reply="18" id="2237859"] That is the general gist of the issue. I don't see what the problem is. Why there's this extreme urge to force everyone to play on Stardock's own dedicated servers.[/quote] You didn't own Demigod for the first 3 weeks, did you? I couldn't play, at all, except using Hamachi (which fakes a LAN). The connection stuff was a total fiasco. A lot of that is because of the issues the modern Internet has with two users trying to connect to ea

79 Replies 172,257 Views

[quote who="Luckmann" reply="14" id="2237754"] So what you're really saying is that this whole "games are hosted by us, achtung!" is in all actuality optional? Because I just can't really wrap my head around how "all will be hosted on our servers" and "you will be able to host your own LAN games" can co-exist. And if both exists, "our servers" optional, meaning that you'll have to work on both scenarios and make them work properly, what would be the point of t

79 Replies 172,257 Views

[quote who="Szaijan" reply="24" id="2008933"]It was mentioned in a Mercury News article a month or so ago... sounded pretty fait accompli at the time. Sorry I don't have the time to look it up right now. It was an overview of Apple moves and was part of the story on their pull out from Mac World, I think. I suppose the fact that moving to Intel processors was an actual user friendly move on Apple's part makes it easy for me to believe they'll discontinue it ASAP.

42 Replies 102,857 Views

[quote who="azraelck" reply="9" id="2234784"] And I suggest you re-read both the original post and my own. You obviously didn't. [/quote] And I suggest you re-read the rest of the thread, since the two of you are just talking at each other now. A good chunk of the thread is trying to convince them to change their minds and put LAN/PBEM/Hotseat/Whatever back in (if it's actually been removed, but since Hotseat/PBEM don't actually require multiplayer conne

150 Replies 258,323 Views

[quote who="psychoak" reply="25" id="2234043"] This wouldn't mean they're hosting all the content, it would mean you start a game and their server manages your connection and puts you together, instead of having one of you be the host. I believe that's the method Battlenet uses. They could restrict you to only using their servers to play multiplayer, but they wouldn't have to. [/quote] The game creator acts as host in Battle.net games (except for Diablo 2 "closed

150 Replies 258,323 Views

[quote who="b0rsuk" reply="19" id="2232871"] This is irrational and ridiculous. What for ? If you truly don't care about multiplayer, why limit it to your servers ? Why not allow players to run modded servers ? If you don't intend to spend time on polishing the multiplayer part of the game, it would make perfect sense to let players take care of it. By allowing running servers, especially modded servers themselves. For some reason this smells of multiplayer DRM to me. Are you afraid that

150 Replies 258,323 Views

[quote who="Darkodinplus" reply="20" id="2232627"]This only pertains to your first type of doom stack. The 2nd type where you build an army containing all your best units really can't be stopped per se. Stardock would have to make sure that isn't the only tactic that works AKA make mass cheap units a viable counter to the elite super squad army. [/quote] It can. The second type of stack of doom (only elite units) can be stopped by among other things, the firs

126 Replies 384,691 Views

Yeah, those are things I've mentioned too. If I want to put my entire army into one stack, it makes an awfully tempting target for some world altering magic. It's also slow, and gives you only one thing to defend against. Glad to see someone agrees. :)

126 Replies 384,691 Views

I don't really get why everybody wants to prevent a stack of doom so badly. They happen in real life too. When you're getting ready for a major push traditionally, you don't send groups of 10 soldiers all over the place. You form up a few thousand and siege the keep. There's strength in numbers. I mean, do you *really* want a game where if you want to bring an army to bear on a well fortified city, you can't do it as a stack? So you line up 200 units, and move them all individually in

126 Replies 384,691 Views

You'll have to download and install Impulse: http://www.impulsedriven.com/impulse_setup.exe When you set it up, use the same email address you registered your Sins CD key with, and it'll show up in there with a button to update to the current version.

3 Replies 2,791 Views