Ciber

Ciber

Joined Member # 3116914
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[quote who="-Sorian-" reply="32" id="2456441"] Quoting nomilarac, reply 18 As I already proposed, how about allowing DA to hit the same target multiple times whenever there are less than 4 (lvl1 WArea) or 8 (WArea lvl2) enemy units around? That way it wouldn't be useless against single targets. It was originally coded that way and was seriously imbalanced. [/quote]I think maybe the balancing has broken it too much. If you try to use it to avoi

37 Replies 18,148 Views

[quote who="Busdude" reply="50" id="2456480"]On a side note, does anyone know if Warp Area removes debuffs, since it makes you invincible, I'm guessing no, but if it did it could definitely be useful against a spit ub or a reg with shrapnel mines. [/quote]If it doesn't it should!

59 Replies 92,151 Views

I agree. I've not found the skill very practical. Use it near enemy DG and you could end up in a very gankable position. I've tried to use it to counter hammer slam with no luck so far. If you get boulder rolled there is not time to activate WA and if you activate at just the right second the rook will abort his slam. Fail.

37 Replies 18,148 Views

[quote who="obscenitor" reply="9" id="2454218"] Quoting Spooky__, reply 6 The best solution would be to bring back skirmish and scrap pantheon.Lemme play devil's advocate here. I don't believe all of these are compelling, but I do believe these are the likely reasons why your suggestion hasn't been implemented: The mini-tournaments are fun and there are a lot of players who enjoy them The demigods have a light/dark theme which the Panthe

27 Replies 24,139 Views

[quote who="klillas" reply="39" id="2453880"] Quoting Ciber, reply 38 I've found hammer slam to be a big problem as DA as he seems to have very low HP and no quick interrupt. I thought about that one also. Activating Warp Area should avoid a hammer slam by making you invincible for a few seconds. [/quote]Good idea. Makes warp area pretty much an essential for DA then. Nope, tried it doesnt work.

59 Replies 92,151 Views

I like MMOs and I like star trek, so I signed up in spetember. TBH I'm not into MMOs at the moment, but I just want to play with the star trek stuff for an hour or so!

25 Replies 45,110 Views

Here is an illustration of a problem with Pantheon as it is: After waiting a long time, it is clear that the unbalance of light/dark players in pantheon is what is stopping me from getting a game. I would prefer a 1v1 with that light player than waiting ~40 minutes for a game. More 1v1 in pantheon when there are low numbers on one side please! Also it would be better if this showed more ab

30 Replies 20,529 Views

[quote who="primz" reply="11" id="2447844"]They still are some trouble in pantheon...this morning i waited 30min and i didnt get a match....sometime i was alone in waiting list and other time we were 2-3 and no match in 30min.[/quote] I waited about 30 min to get a match last night as well, even though 3, 4 or 5 people were wating for a game. The reason why: There were only darkness players in the queue!

30 Replies 20,529 Views

I played a couple of pantheon games today and there was an issue in each of them. The first game started OK with 4 human players, but after about 15s or less a player left rendering the game pointless, so I left as well. From that, I think it might be better if when a player leaves within the first few minutes of a match the system would simply end/cancel/void the match. The second game didn't even get started, as the pantheon system put t

30 Replies 20,529 Views

I think a reason for people dropping just before a pantheon game starts, bringing and AI in could be that they have alt-tabbed out of DG to look at other things while they wait and then when the match starts they crash as DG doesn't like to be alt tabbed out of. For me if I alt-tab out while wating for pantheon to start a match when i come back the screen will just be grey or the game will just crash in the background with an error report of some kind. I don't know if this can

30 Replies 20,529 Views

[quote quoting="post"]The community has spoken and once again Stardock has listened and taken action. As of today we have removed the adding of AI Players to a Pantheon tournament when there are not enough players to create a match. We have had much internal debate on this topic over the last few months and a decision has finally been made to remove AI Players from Pantheon tournament matches. This was largely due to the Demigod community's repeated requests

52 Replies 18,630 Views

[quote who="Frogboy" reply="63" id="2444630"]No one knows why they are lurking. But they are. Or they may simply be waiting for the right game or waiting with friends. Who knows. Perhaps someone has a rationale as to why a game that is strongest in MP gaming has had most people play only single player (and the game will run on older hardware just fine). At PAX I talked to a lot of people who said they'd only played Demigod single player. It shocked me. [

79 Replies 48,562 Views

Other than simply not allowing AI players in pantheon games, all of the ideas I've seen here would be fairly expensive and require work from SD and GPG from developers that are on other projects. The big flaw of the pantheon was the unforeseen consequence of people dropping when they saw they were going up against players they didn't want to play against and that has had cascading consequences. </bloc

51 Replies 18,490 Views