parrottmath

parrottmath

Joined Member # 3119455
1 Posts 352 Replies 25,812 Reputation

[quote who="Ericridge" reply="48" id="3495102"] Since vetrar loves to wander, why not make all the land he steps on become arctic and part of expanded wildlands. New monsters spawn. [/quote] This is something that would need a code change from the devs to accomplish. The modding doesn't support this type of feature. There are a few fixes to the problem and I have prevented Vetrar from leaving the artic land in a fix of mine. I didn't want to mess too much with it as

54 Replies 64,821 Views

It runs fine on my 760 gtx. You should ensure that the game is using your high-performance card. There is a GPU notifaction icon you can turn on to ensure that it is actually using it. Be sure that you individual .exe is not set to use the intel HD card. You should update your intel HD drivers in case they are out of date as this may cause some problems. Ensure you are running no other programs when you run GalCiv3, try to run as few things as possible. Try running the game im

27 Replies 42,089 Views

Maybe not 99% of everybody agrees with Brad, but definitely produces a debate that is not so inflammatory. The community on this forum in general is good and these comments by Brad show that he is a person and not some robot making fun games to play. In fact, the only reason that I participated so intently with FE is because of Brads promise to fix what he did wrong. I know I sank 100's of hours trying to make that game the gem that Brad wanted. I never did get WOM, but I did purcha

54 Replies 247,421 Views

Yeah, that seems to be the current system, but right now they disabled that system till they fix it. They found a bug that they couldn't have found until they launched it anyway. Maybe in the future they will allow more of a unique friend code.

488 Replies 2,663,567 Views

I just watched the youtube stream (unfortunately, work schedule prevents me from watching live), but I've questions on the trade route mechanics you mentioned. When another player "declare war" on raiding a trade route and holds it for 10 turns the trade route is destroyed. Are you going to implement any sort of prevention on milking this type of system. I.e. if I raid the trade route for 9 turns and leave it... then go back on it after a turn delay starting to milk the mo

1 Replies 2,884 Views

[quote who="androshalforc" reply="14" id="3492496"] in this case another civilization does not get to dictate the information i recieve unless they have a reasonable excuse ( espionage , false sensor readings, etc) [/quote] I agree with that statement, although, the information given to the commander is that about the formation and how they are set up. So, a commander casually looking at this would misinterpret the correct information given about formation of the ships. If y

34 Replies 121,616 Views

Yeah, I tend to stay with historical periodical writing. I did learn to use an old printing press and found it easier to switch the date when using month first and day next due to mechanical reasons of setting the type. For that reason, I will probably never change. As a mathematician we simply say that, "It doesn't matter the notation you use, as long as you define the notation that you are using." But to keep the thread on topic... Will we be able t

34 Replies 121,616 Views

I think you mean 9/12 (September 12th), not 7/12 (July 12th). It would be nice to hear the next streams topic sooner. Questions for stream: I know that you have mentioned commanders in the game. Would a commander in a fleet be able to increase the logistical capacity of that fleet? Will commander players come with a unique ship for themselves? Some extra visual way to represent a commander in the fleet, or on the visualized battle screen? What skills should we

34 Replies 121,616 Views

[quote who="qrtxian" reply="208" id="3492058"] To be fair, the beta is out now. "Sneak previews" are a bit outdated at this point. [/quote] Ah, but there are all the cutscenes that still can be implemented or shown. The other character animations. Possible screens for the diplomacy to be implemented. Plus, other artwork that will not exist in the game. There is quite a bit to show, but taking dev time from it... not so sure if it is worth it.

217 Replies 78,707 Views

Raynman... your ship was a floating colony pod. What kind of UFO was that and what experiments were being done to all those people ;) I agree with Paul, you need some engines on that thing. Will there be an event that will move the dust clouds in the systems? On another note will the dust clouds serve a utility purpose? (i.e. production bonus, minability, hideability)

30 Replies 33,810 Views

I'll be missing all these streams now. In regards, to winner take all combat mechanics what kinds of traits are we talking about here? Will there be a pocket dimension trait where the ships activate this pocket dimension and disappear for a couple turns (partially repaired) and come back onto the main screen? Possibly a forced random wormhole drive that moves the ship to random location (some distance away from the battle location)? Or do they just move to a nearby hex disabled? A

30 Replies 33,810 Views

There is a small bit of clarification for your instructions on steam. [quote] Right-click Galactic Civilizations III in your Steam library Open the Betas tab In the drop-down menu, select “opt-in” Steam should automatically update your game [/quote] Need to add the line Right-click Galactic Civilizations III in your Steam library Select Properties from the context menu In the drop-down menu, se

12 Replies 11,386 Views

The instructions need to be more clarified... Right click on Gal Civ 3 and select properties from the context menu. Then choose the Beta Tab Then select opt-in to a beta. (if no selection available you may have to restart steam to see it) Then steam should update the game (in not you might have to restart steam)

58 Replies 334,168 Views

This is not the place for this. I do believe all feedback is valid and needs to be looked at (even those of yet to be added features). We should keep things clean and debate the benefits drawbacks of the beta, not each other. It looks like the next beta patch address some crash to desktop. Have you opted in the newest patch?

58 Replies 334,168 Views