HorseRadish

HorseRadish

Joined Member # 3186398
0 Posts 13 Replies 15,433 Reputation

[quote who="JeremieD" reply="2" id="2146996"]I say just let light side and dark side pick from the current 8 characters 4 on each side seems lame to me. If I'm a torchbearer, I actually like it when another torchbearer attacks me, gives me a chance to see if my build is better than his build and vice versa. [/quote] Then play custom or skirmish

30 Replies 58,113 Views

[quote who="Ke5trel" reply="11" id="2145140"] @ HR - Generals used to be weaker than Assassins. In the release version Generals are stronger, imo. An Erebus/Oak combo can beat a good UB/Reg combo - I've seen it happen. And they get an unlimited supply of powerful units. Keep the units powerful, but limit the supply. [/quote] Well it is a 25 second cooldown

42 Replies 23,148 Views

[quote who="DalzK" reply="23" id="2142951"] Interesting numbers. I wonder what they're doing. Bara This is why I asked for a.i settings to be down to zero. Also, Custom Games should be only be counted as ranked if they are played with certain settings (default maybe?). Basically what people do (to farm Favour points..I just tried it now) is.... In fact I will pm you so not everyone abuses it [/quote] We al

454 Replies 216,423 Views

[quote who="Epicurus" reply="6" id="2142193"]No real need to bump this. It is a simple solution, they thought of it on their own by now for sure, Someone said on IRC they wrote a new DLL and tested it in house, and that it worked fine for 5v5s. It was additionally said it might be out today, but this was second hand, not from a dev. The actual fix is simple, despite the fact that no dev directly said it, I believe it, it is a pretty simple fix. Also, as

13 Replies 26,382 Views

[quote who="El_Predicador" reply="14" id="2142120"]This technology has been going on since Relics CoH:OP (i mean ranks mixed with P2P multiplayer games) and it's been proven unstable and not very user friendly (most of the games dont need no ports open) plus the ISPs are in the middle of everything and they pretty much decide wheter this systems works or not. Even after Dow2 relic didnt manage to get this P2P system working right so i guess this is not the way to go. I've read stardock crew e

28 Replies 80,938 Views

[quote who="GunslingerBara" reply="15" id="2142055"]Yes, as stated earlier, strange things happen when people quit. What the system is supposed to do is create a seperate game for the people who get disconnected. This way, they can keep playing while the people in the original game won't notice a change, just that the player was replaced with an AI. However, I don't think it's being handled properly at the moment, and we are looking into fixing it. Bara [/quo

454 Replies 216,423 Views

[quote quoting="post"]To say this is 100 times worse than, for example, Relic Online gives you some idea how bad it is. Having bought the game earlier today, actually succeeding in connecting to a game was pretty difficult - as the hours have gone past its now become impossible. Both Custom Match and Pantheon are dire, it spends about 5 minutes telling you its trying to connect, then another 5 minutes showing you connecting to each ind

36 Replies 1,884 Views