Maccilia

Maccilia

Joined Member # 3197893
3 Posts 230 Replies 772 Reputation

So after listening to random sound bytes due to bugs in 1.2 I heard "The Dark/Light Flag has been captured" and thought if someone created a map like a long straight corridor with flags and placed a flag in the center then had the flag apply debuffs like "no tele, no speed buffs, no abilities, no item use" then dg could have a cap the flag mode but you would need to prbly make the flag an item thats dropped on death so you could carry it back to base. anyway would this be fun and

6 Replies 1,497 Views

[quote]so where are the big promisses?[/quote] 1. look on the select dg screen there are 2 new buttons 2. We stopped them from releasing favor items 3.de-sync fixed 4. tweaks to favor thats already there 5. yet ANOTHER net code addition since release 6. They are looking at qot buffs for uproot "The other QoT buff we're looking into is giving her the ability to repair friendly towers." funny i remember this being on sev

93 Replies 44,577 Views

[quote who="pacov" reply="511" id="2442041"] Quoting Maccilia, reply 510 I have to add Frogboy to the list.... HE MADE ME THINK THE NEW DG'S WERE COMING OUT TODAY BUT.. if the patch was canceled due to favor item concerns elsewise Frogboy's already here on page 1 or 2... check that out for a laugh... my post 3 above is much more interesting though [/quote] yeah bu

1,164 Replies 2,782,652 Views

I have to add Frogboy to the list.... HE MADE ME THINK THE NEW DG'S WERE COMING OUT TODAY BUT.. if the patch was canceled due to favor item concerns [e digicons]k6[/e] elsewise [e digicons]:'([/e] [e digicons]X([/e] [e digicons]

1,164 Replies 2,782,652 Views

[quote who="Frogboy" reply="22" id="2441751"]Next week. I played tonight but there were a few little weird things I saw that didn't make me comfortable sending it out. We've waited this long, a few more days to be really REALLY sure about it is the best course I think. [/quote]

34 Replies 65,164 Views

[quote who="Frogboy" reply="5" id="2438994"]I hate to be a bastard but the AI options are going to be th biggest deal in the long term I think. [/quote] yes it is and your not being a bastard :P

15 Replies 6,662 Views

For me all of those features have kept me coming back, but the real reason I play (not so much cause I can't find anyone on vent :( ) was the teamwork

79 Replies 48,603 Views

oh god playground A Wall Of Text [e digicons]8C[/e] Anyway this always happens when i am playing reg something about how if i were better i could prevent my teamates death from across the map[e digicons]x_x[/e]

33 Replies 126,958 Views

[quote who="Connatic" reply="29" id="2433867"]Is the community large enough to do this? I mean how are the people who haven't played tons of games every gonna get good enough if we keep kicking them? [/quote] no its not but nobody want to have to deal with the frustration either

60 Replies 22,721 Views

[quote] If you lose between its not necessarily because of the teammate that didnt follow your order, as much as you are convinced of that. Give advice is all you can and if it is good hopefully they'll listen, but whats good also depends on playstyle. Lets keep the game fun and let people play how they like it. [/quote] yep pretty much what I am saying just stated much more eloquently.

33 Replies 126,958 Views

[quote who="Epiphenomenon" reply="10" id="2429730"]It's really not good sign for the future of our community when there are a lot of people writing these threads. He has valid concerns, and I see no reason why he should shut up for stating them. Consumers drive sales, and so I think it's good for Stardock to hear what a substantial amount of consumers are saying. If no one said anything, all we'd get is more crappy games. Consumers need to be picky, because that spurs high quality. [/quo

19 Replies 80,735 Views