LordCarlos

LordCarlos

Joined Member # 3203121
1 Posts 0 Replies 14,795 Reputation

The problem is that if they capp it, how are you suppose to get rid of the ones you have to summon the new ones, and yes i thought of sending them to kill, but thats too inefficent, dont get me wrong i agree, but i just think it should be implemented some other way.

4 Replies 1,234 Views

[quote who="MrHertz" reply="9" id="2194957"] Quoting Blitz64, reply 7I bumped that 3 page thread back up from 2 weeks ago. I mentioned that it has been fixed and will be in the next patch. I dont see how fixing the issue of demigods not chasing a target is fixing the issue of it taking me 3 tries to cast a shield. Am I missing something? Sorry if I'm sounding a bit rude, shits just got me really annoyed, this game is allot of fun, I just want it to work

10 Replies 5,240 Views

This bug is known and quite frankly if they dont fix it next patch it would be because they didnt find an answer. I feel bad for you so i wont flame or anything like that, but yes we have known about this problem a long time ago and im sure its one of the first to be resolved.

10 Replies 5,240 Views

[quote who="Stilbine" reply="3" id="2194896"]Yeah, it does nullify Hammer Slam[/quote] i know it nullifies it what i wonder is if its supposed to, because maybe interruptin abilities is a bug of silence or not being able to nullify ring of fire is the bug.

4 Replies 1,787 Views

[quote who="taintofven" reply="1" id="2194865"]i think the rook hammer slam is a graphical bug. i remember silencing it, the hammer coming down right on top of me, and me taking no damage. i figured the rook was upset about it.[/quote] yeah rooks hammer continues to execute and it does no damage but its because of the interrupt effect of silence (i belive), i think i remember to have stopped mass charm with silence too, so i guess the bug lies in torch beares ring of fire.

4 Replies 1,787 Views

From what i understand sednas silence works as an interrupt, right? what i mean is if rook is going to hammer slam and i silence even if the hammer slam started he is not supose to be able to cplete it meaning that he wont damage me. Either way, if is supose to act as an interrupt: Its not stoping TBs ring od fire and if its not supose to work as an interrupt: its stoping rooks hammer slam Either Way is a Bug

4 Replies 1,787 Views

I played a 2v2 me as sedna and QoT as my partner we were both support, it was hilarious, they managed to kill us sometimes while we were alone and got advantage than as they were pushing us back, we went giants and won by a hair, it was a great game, a Sedna and QoT support team is a huge pain in the ass for the enemy.

61 Replies 127,642 Views

One thing that i find very amussing about the stats is how sedna even having less play time has such a doog win ratio. Warning Kryo Can NOT read this(I think we are safe with that warning,We cant talk anymore, kryo is watching us, just rememeber dont talk about the conspiracy, they still think we dont know about it.)

8 Replies 4,166 Views

Speed is not that big of a deal, must demigods have stuns and speed reduction. although i never encounter much of a problem since i play mostly sedna.

49 Replies 23,967 Views

I love when this kind of post become a land of no one for random and ridicolous post instead of troll city, at least we get a good laugh.

56 Replies 99,235 Views

[quote who="Eadwyn" reply="25" id="2194659"] Rook with poisoned daggers and poisoned arrows says hi. Um, UB with boots of speed, swift anklet, inner beast and diseased claws says hi back [/quote] I dont know what the game is about, but a Sedna with 5 All-Fathers Ring says hello to both of you

49 Replies 23,967 Views

Dont think they are fixed, i guess theres a bug there, also a 50% chance for almost every demigod is just too sneaky for stardock. If they wanted the community to think that the game is balance they would do something like paying random guys to go to the forums and praise them on thier great support, balance,communication, and give karma to frogboy.

8 Replies 4,166 Views

[quote who="Shadowdrak" reply="11" id="2194647"] Quoting LordCarlos, reply 10 Quoting Shadowdrak, reply 9Why does he need a nuke when he can just fly up out of range and shoot everything with his laser gun? Why does it need nukes? WHY does it need nukes? WHY DOES IT NEED NUKES? sir you haved never seen a WiC Nuke going of, here (see in HD for an "Oh Shit" expirience), feel free to give me karma. What do we need nukes for when we can just give reg th

27 Replies 9,646 Views

Actually i shouldnt be too hard to filter mods so only acceptable mods can be used, i mean an UI mod is not going to destroy balance in a game.

7 Replies 2,017 Views

[quote who="_Shadow" reply="18" id="2194588"] Quoting LordCarlos, reply 13 Then stop competing for speed, and try to surpass him somewhere else, maybe some -movement items. because the enemy has better speed does not mean he will always be able to run from a fight. Sorry if someone already said that i just dont feel like reading everything right now I can see I'll have to clean out my intro and just get to the point, because people are not catching what I'm act

49 Replies 23,967 Views

[quote who="Shadowdrak" reply="9" id="2194575"]Why does he need a nuke when he can just fly up out of range and shoot everything with his laser gun?[/quote] Why does it need nukes? WHY does it need nukes? WHY DOES IT NEED NUKES? sir you haved never seen a WiC Nuke going of, here (see in HD for an "Oh Shit" expirience), feel free to give me karma.

27 Replies 9,646 Views

i guess he means something more like official Moddin tools and mods being able to be used at multiplayer. And yes UI mods are going to be the most looked, maybe thats why the UI right now is so simple , to have more space for UI mods (yeah i know a very optimistic assumption). Also a extended stat increase is a most with current hp and mana regen, and things like that.

7 Replies 2,017 Views