Dinoff

Dinoff

Joined Member # 3225085
0 Posts 2 Replies 11,520 Reputation

ok thanks. yeah i have been looking for just a file on time intervals to no avail so at this point i really want to find it. thank you for all your help and i have another guestion? would you be willing to help me make plasma torpedos to give to the advent ships? and give a gause gun to all the tecs?

15 Replies 5,831 Views

ok do you think if i asked ironclad they would help or tell me if there is a file for that. my issue is based off the post for halo mod and i want to try to do it better.

15 Replies 5,831 Views

ok you have the same problem i did. if you use wordpad instead it makes the lines go down scrolling. you need to get the free modd set from the site and replace your gameinfo files with the game info from that download. trust me. then you can see what you want.

24 Replies 57,386 Views

so anatar let me get this straight. i can change the time interval between restores but not the amount or the other way around. if it helps i want the shields to go down and take X seconds to see a regen to. im looking to make it like a covenant ship where the shields go down and gome online after a few minutes giving time to attack the hull without shields. raise the time interval between restores and raise the restored amount. i thank everyone for their patience.

15 Replies 5,831 Views

i know about the shield point restore rate but im looking to change the length of time between each restore. as for the special ability id have to change it to a fixed level? from there how do i give it to the frigate?

15 Replies 5,831 Views

i am currently working on a mod for sheilds. in the mod i need to have the the length of time between sheild regeneration to increase. making sheilds stay down longer. i hope im making sense. i also need help modding the gauss gun ability to fit on frigates.

15 Replies 5,831 Views

or we could make it so that the humans bastardize the covie ships and do what cortana did. like how they couldnt repair the ship that they stole. only minor things. and the linked ship that they made. sorry about the double post

2,504 Replies 4,925,769 Views

or we could make it so that the humans basdardize the covie ships and do what cortana did.

2,504 Replies 4,925,769 Views

you dont need tools to edit the stats of ships. all you need is the game info. read the last adobe file in the documentation folder for those tools and it will teach you how to mod. you really dont need anything special to mod.

24 Replies 57,386 Views

When i got the game i imediatly realized that this was similar to Halo. therefor i wanted to mod it to be closer to it. the first thing i did was remove tec shields and lasers from the capitol ships. after that i gave all tec cap ships missles. the advent now have better base weapons, stronger beams and plasma. im still working and need advice and help. i posted my starting work on the downloads section. there are no pics yet since im a noob and

84 Replies 149,107 Views

yes ive just started modding and the forge tools tutorials and reference data are a must. the tutorial under document will tell you how to mod.

24 Replies 57,386 Views

Hello im a noob modder so please be patient with me. im working on a mod to restore shields after a duration period. i have no idea if it works yet but i need to know how to change an ability from takget all friendly units to target self and only self. if it helps the text for the ability reads: TXT entityType "Ability" buffInstantActionType "ApplyTargettedBuffToSelf" instantActionTriggerType "AlwaysPerform" buffType "BuffShield

0 Replies 1,427 Views

im also trying to add and remove weapons from ships. like the plasma cannons on the advent caps and give them to others and also to give speciall abilities to smaller ships.

14 Replies 6,376 Views

after some minor research ive decided not to use that ability because of its side affects. however is there a way to increase the speed of ships in phase space for one faction and increase the speed of ships in the grav well?

14 Replies 6,376 Views

i know someone did it and made direct phase scouts that had the ability to place a node. also does anyone know the title of that phase ability distortion feild in the game info. im looking to give it to all advent ships for my mod.

14 Replies 6,376 Views

i havent had the time to look through all of the posts but if anyone remembers, the covenant could do an accurate jump in slipspace in the middle of a system, the humans could not. i think one of the factions has a ship that can do that. if you could mod that ability to all the advent ships it would make the more like the covenant. or i would want to do this for fun anyway so id be glad to have some help on that. that and the human ships made horrible jumps so i dont know how that would be i

2,504 Replies 4,925,769 Views

its fine now i fixed it. it wasnt showing up the same way but if you go into the mod download set you can take the reference game info. thanks for your help. im attempting some mods now to make the game more like halo seperate from the other people doing one.

10 Replies 4,240 Views

my text is not showing up properly! looking at the text on some mods that i found and the text i have its incorect. this is odd and no wonder its not working now. you wouldnt happen to be able to help me on that would you?

10 Replies 4,240 Views

i think it may have been when i first started playing there was a mod that i used i will try switching the gameinfo backups

10 Replies 4,240 Views

o ok i found the tutorial its easy to follow but i cant do what its asking because i cant find the lines in the text that its asking for . its very frustrating but i really want to learn how to do this stuff."Open up CAPITALSHIP_PSIBATTLEPSIONIC.entity in your favorite text editor. 4. Search for “MaxHullPoints”. You should see “StartValue 2100.000000” right below it. Change this to “StartValue 1337000”. Save and close this file." i cant find this line. i know im bein

10 Replies 4,240 Views