unkn0wnx

unkn0wnx

Joined Member # 3225347
6 Posts 134 Replies 413 Reputation

I think Advent mines are the worst. They home in and attacks my scouts. I lost a couple scouts that way.

18 Replies 7,182 Views

Also Starfishes are great. They don't hit as hard as their TEC counter part, but they can hit several targets at once. Combine that with range and you have a demolition crew. Build a couple and run them into enemy bases and you will see.

24 Replies 10,824 Views

I did some testing with the Tec suicidal base. It has a timer after activation, so a player still has time to flee. The blast radius wasn't very big either. The 4k damage will not be enough to destroy a Vasari base, and the blast can damage your own units and structure. If all that wasn't bad enough, you have to spend one slot for the bomb.

24 Replies 10,824 Views

I think Vasari gets the best SB with Advent very close second. TEC gets the worse SB IMO. Vasari SB are mobile and get that shield. Advent SB starts with 2 strike crafts and can get Mass disorientation, Meteor storm, and allegiance upgrades. TEC base can build ships and detonate? Starfish is weak but can hit multiple targets. It is still better than nothing (Vasari).

24 Replies 10,824 Views

They usually don't buy them unless they really need it. Sometimes I do both. I put couple hundred resource on black market and then sell some directly. Sometimes it takes too long for the AI to buy the resource.

15 Replies 40,863 Views

Observe the fluctuation of prices. Don't sell too much resource at one time (when selling directly to market). After you sell a couple hundred wait awhile for the price to come back up.

15 Replies 40,863 Views

Starcraft has excellent campaigns as well as multiplayer; why can't we expect more from this game? A good campaign will only make a good game better. However I do recommend this game even without campaign.

32 Replies 72,595 Views

Levels are everything for Cap ships, and Advent has that market cornered. Its so easy to build an Advent ship and get to level 4 in no time. They also get xp bonus after 4.

26 Replies 9,557 Views

[quote]True, but all that is needed to make them good is: +10% hull & shields for a little more survivability, +10% increase in planetary bombing damage a drop from 14 to 12 supply points and maybe a new upgrade/ability for each faction's sisge frigates, for example, Vasari Destructors could be equipped with Reintegration, TEC could come fully equipped with the Fallout upgrade and Advent with a movement speed upgrade.[/quote] That was my

17 Replies 30,458 Views

[quote]oh and having 5-6 raptures on lvl 6 will make Sins in to GTA: carrier yoinkking [/quote] Hmmm.. I have to try that sometimes. Besides annoying people is fun.

17 Replies 5,129 Views