EternalRequiem

EternalRequiem

Joined Member # 3241795
0 Posts 46 Replies 571 Reputation

Hmmm... I don't think I was very clear on what I said. The two questions in general I'm talking about is the Lost Expedition and the Search Continues, the notable locations I went to should disappear after the next notable location spawn happens right? since they are chain quests the original location should disappear yet they don't with those two quests after you've finished them.

263 Replies 574,029 Views

Here here, cheers to that! I've been looking for a good book to read and after playing E:WOM it got me back into it. Seems like it will be a good one when I pick up the book. Might reinvigorate my mind and get me writing and finishing my own book. Got side tracked with RL and all... (novel should haven been done about 4 years ago lol)

47 Replies 181,114 Views

Hmmm... I can point out one weapon I don't see on the list there and that's the Sovereign Sword you get from a level 1 quest/goody hut. I notice this because I've gotten it and it has no abilities on it and such.

127 Replies 198,891 Views

I'd help test... but RL stuff... is in the way and leaves me little time, I know how helpful I was when testing the Nephilim when you first started this mod of course. lol funny little bugs and errors I found xD back then

1,320 Replies 4,050,088 Views

Has anyone else noticed that when you research the adventure tree and discover new goody huts and notable locations that they ALL get clustered within the boarders of your AOC. It's only in the AOC and not outside. Now yes... sure I can understand that would be logical that they would only show up in your boarders cause you were the one who did the research on them in the first place. BUT there's a problem with that, too many of them spawn within your boarders and thus take up space a

0 Replies 3,390 Views

most of the OOM errors are occurring because people are using maps of huge sizes, the recommended sizes of maps to play at lease max size is 12x8 I believe, I could be wrong. Me I'm still playing with slightly larger maps but I've cut down on the size by a lot. I usually play on 160 by 160 maps now as before I was playing on 206 by 206

7 Replies 8,196 Views

no need to be rude now, as much as I myself want to know when the next update will come around... I'd rather wait a week or two more just cause the developers wanted to wait to iron out any more kinks or kill any more bugs they find. The more they fix before releasing the update the better, so it'll be released when they deem it ready to be released.

7 Replies 8,196 Views

Yeah I saw that, I usually play on a 13x13 map which I think is 206x206, before I played on a 256x256 map and it kept running out of memory constantly. Lets hope when the 64-bit rolls around we'll be able to play on larger maps without OOM issues.

4 Replies 5,369 Views

lmao, first thing I played was the campaign... which left a lot to be desired... later on I looked at the map in the map editor and noticed some areas I didn't visit that were accessible. There's even an island in the southeast you can go to once you get access to the two ships towards the end of the campaign :p

13 Replies 11,460 Views

I've made some maps in Elementerra 1.2 and noticed there were no arctic land tiles... so I'm altering the map I made to solve this issue. The doesn't seem to be an option in that handy little thing to have arctic tiles spawn with the map like all the other types of land... my question is... how do you increase the size of the cursor and how many tiles get changed all at once. I'm having to go one tile at a tile on a 206x206 map... mostly in the north and

4 Replies 5,369 Views

I mean REALLY... it escapes me how the heck they fit in... I mean... geez... they merge in less with the land than the Civ4 or 5 version of rivers... you can't connect... several different paths of rivers to make one giant river spanning a continent, they don't seem to meet up or even end... you try emptying a river into an ocean and it doesn't work... what gives... now I know FE is around the corner in a few months or so... and I DO HOPE that they get around to adding a mor

13 Replies 11,460 Views

Okay I'm getting either the battle music or the title screen music looping now, I'm on turn 101 and am using the current beta version, even before this though I was getting this looping music track thing with those two tracks. I am using mods so I am unsure if it has anything to do with relation to them. Using the updated Weapons, expanded factions, adventuring add on, expanded mounts and Murteas' Grimoire mods. Is this a known issue that has yet to be fixed becaus

1 Replies 2,611 Views