gunblob
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Player stats have been reset on June 25th and any games before that is not counted for games played.
Narmoth's ring uses armor slot (not consumables), maybe you already had 5 armors?
Actually the cast time of locks are 1 second. I also find its cast animation very hard to notice.
If your team have ooze ub or rook its a good argument to getting it earlier then usual.
I got 2 Demigod discount coupon codes to give away. pm me if you like to try out Demigod. This code expires at November 1st. update: 0 coupon left
Currently percent mana bonus does not stack well, because bonus is added instead of multiplied. For example you have Cape of Plentiful Mana and Plenor Battlecrown, but they will ignore mana produced by each other. Consider a level 8 TB with ice aura, fire mana buff, Vlemish, Plenor, and Cape. Base mana = 6.88, ice aura = 9, Vlemish = 15, fire mana buff = 50%, Plenoe = 70%, Cape = 400% With current calculation: 191.456 With multiplying calculation: 393.72 <
Yes, see http://forums.demigodthegame.com/365389/page/1/#2410538 .
I found out why Queen of Thorn attacks randomly, so I felt like sharing it. Spawn a unit. Can be some minion or even a Totem of Revelation. Select your Demigod and some other unit. You can use shift to select multiple units. Attack something, preferably something far away. Now your Demigod will attack random targets while moving to a real target. Notes: This works for all Demigods. Your Demigod will keep attacking ran
For now go into replay folder and rename them manually.
Don't forget circle has aoe and can't be debuffed (with heal 3). But I still think spit is better.
When I have player list scrolled down I can't click on info button. Is this happening to anyone else?
I have stop command bound to z.
[code="c++"]if(portal.InitialOwner and sTable.AIBrain.Conquest.TeamArmy and portal.InitialOwner != sTable.AIBrain.Conquest.TeamArmy) then[/code] I assume this condition checks that portal is not a side portal with 'portal.InitialOwner', so I think you don't get xp from side portals. Anyway as Ke5trel suggested, someone testing this in game and posting a replay will answer this question indisputably.
[quote]plans for lvl 25?![/quote] There is (was) a debug command that makes your demigod level 25.
[quote]I'm not sure where you're reading this, however if you watch your XP bar when any portal you control spawns creeps, you see the numbers increase. The more protals your control, the more it increases. Unless I'm horribly, horribly mistaken?[/quote] Start a single player, set options to fast spawn or something. Don't go near lanes or flag and wait a while to see you don't get xp from own creeps.
Inside game.lua DefaultHeroExp = { {Amount = 0 },#1 {Amount = 200 },#2 {Amount = 500 },#3 {Amount = 900 },#4 {Amount = 1400
Side portals and own side's portals doesn't generate xp or gold if I read correctly. edit: typos
Recently I see lots of new players around in Demigod. I think the demo and $20 weekend did a great job. However I don't see many of them twice. New players' stats tend to have very low win percentages, about 30% to 0%. So I assume they get discouraged to play Demigod because they don't get good experience from it. I think some kind of tutorial replays, and new players being directed to it might be a good solution. I want to hear opinions on this, and what can be done t
[quote]when do u get the experience for the wave anyway?[/quote] When the creeps spawn.
From looking at the lua file (lua/sim/Conquest.lua) you get gold and xp for all creeps that was going to spawn from captured portals. Full value is awarded to all demigods in your team.
I think Ryan is talking about creep minions. When I am playing TB I'm happy when other team gets priests early.
click on the citadel icon in the replay control box
gunblob is me.. I hope Malard is talking about the patch I submitted to trac, otherwise I spent time duplicating his work.