Draakjacht

Draakjacht

Joined Member # 3254703
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Hmm, looks familiar... I think I was ready to shoot one of those down in the Finley system... [e digicons]:P[/e] (FYI: Sivcorps' beast is the Vasari Flagship Sonar Kal'd used in the Distant Stars Mod)

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@ Hades: No wonder. Loved Freespace. Great job there. @ Iskatumesk: You're so awesome. :) @Axel: Not a bad hull. Good solid design with the beginnings of something grand if you can keep fleshing it out. Transport perhaps?

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A couple of notes. One: You can create a map called Birth of the Advent and share it. Many of the custom maps included in the mod are not made by our team, I think Birth of the Trade Order included. Two: If you wanted to give the map real story or background, you can go into the lore thread and write up a little something. The above rules are good if you want to interact with the Lore RP we have, but there are people who have written a little something just for fun. You can wr

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Hey Guys, got a PM here to share. I'm pretty much leaning toward no, not so much because it wouldn't be cool as much as it would be a lotta work and make the game drag on and on. ____ I [e digicons] Its only missing one thing to make it the perfect playable experience in my opinion: To scale planets. I know that there are other mods out there that have HUGE planets so that the ships look like a tiny

8,423 Replies 15,743,972 Views

Truespace is also pretty good. User friendly. Not as hardcore as Blender, but gets the job done. My friends use it, though they hardly touch the actual object. They prefer to manipulate almost everything by the numbers.

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