glucero0

glucero0

Joined Member # 3288684
0 Posts 14 Replies 1,280 Reputation

Beta 4 definitely is more of a game than previous Betas, but it seems far from being finished. Forgive me please for comparing it to Civilization, but I've never played any Stardock games before and the reason I bought Elemental is because it claimed to be a Master of Magic style game. And Master of Magic was basically a Civ clone with magic and tactical battles. So as I play Elemental Beta 4 I look for its Civness. I want it to inform me, lead me to a certain extent, help me to grasp

9 Replies 10,091 Views

I'm a big fan of Civ and loved MOM and had high hopes for Elemental but at this point I'm pretty sure I threw away yet another $50. I hope Stardock proves me wrong but there's little of interest in the game for me as of yet, regardless of what kind of tricks they pull out of their hat. Gary

24 Replies 17,699 Views

Mass Effect 2 is fun just like Jade Empire was fun, but I wouldn't call either of them a real RPG. More significantly, Jade Empire stood alone and I personally never compared it to Bioware's previous games and didn't think less of it just because it wasn't an RPG. Mass Effect 2 though, is significantly different than the first ME, and as such, deserves derision. Why did Bioware throw out the awesome game play of the original just to make it a proper shooter? All that was unique about

40 Replies 121,243 Views

Sorry if I missed a post (happens when you're at work all day!) but was wondering if Beta 3 was going to be available tonight. Anyone know? Thanks, Gary

7 Replies 1,561 Views

The iPad is a great device. I bought mine mostly so I could access the Internet when I'm not at home where it's plentiful. But I also bought the keyboard dock and use it for light typing, blogging, stuff like that. A PC or laptop replacement? No. A great albeit expensive device that is fantastic for consuming the web and doing light work? Absolutely.

73 Replies 153,669 Views

I guess this is similar to the way the original Master of Magic worked (I played it recently again and got my butt kicked early on) but if I pick easy difficulty it shouldn't be so tough. I would personally prefer that this game also be kind to those who don't invest all of their time into it. I spent my $50 but I mostly play console games so I am probably not the person you want to beat the crap out of.

20 Replies 3,244 Views

[quote who="ddd888" reply="18" id="2657045"]i think there is a number showing it somewhere[/quote] Main characters like Sovereign get an icon on the left that darkens when there are no more movement points but I've yet to find any indication for common units.

33 Replies 118,626 Views

I have seen very few monsters that aren't MUCH stronger than any unit I can create. And my sovereign is the weakest of them all. I chose easy difficulty and it didn't matter: I made little progress because almost any encounter was too much for my units. And I'm not talking about a combat rating of 83. I mean those that have combat ratings just barely better than my own units.

20 Replies 3,244 Views

Or at the very minimum have a number next to each unit indicating how much movement it has left. As it stands it's all guesswork. And I can swear that sometimes my units don't get a single movement point even though I've pressed ENTER.

33 Replies 118,626 Views

[quote who="kryo" reply="5" id="2654651"]Did you have them set to autoexplore?[/quote] No, the sovereign was not set to auto-explore. And actually, I did set another NPC to auto-explore and they never moved a muscle... I'll double check just to make sure I don't have them backwards or something, but if auto-explore means to always move in the same circular pattern, it's pretty broken.

7 Replies 1,128 Views

#1 is definitely an issue. Scrolling with the mouse takes absolutely forever. Now mind you, I hate fast scrolling too, but I want something in the middle.

7 Replies 1,721 Views

I just discovered that if you enable Auto Turn in the game's preferences you don't have to end the turn at all. You can take one action after another and never have to pay attention to the state of the NPCs or towns. This doesn't fix the problem though, really, as you still need feedback from the game but it gives none.

33 Replies 118,626 Views

The little NPC and city icons turn dark when they can't move anymore. That's the only indication I could find. But I agree that that just doesn't spell it out quite clearly enough, and while I admit that Civilization's continual reminder of events seemed tiring, I think it's necessary for a couple of reasons: Give the player a sense of progress -- When the game pops up modal messages, you realize something has happened, and that might be an accomplishment of some sort.

33 Replies 118,626 Views