slik

slik

Joined Member # 3307450
1 Posts 7 Replies 326 Reputation

An enemy attacked me in a town and I used the Hurricane ability of the Minor Air Elemental on an enemy group. The group wound up behind some buildings and thereafter didn't take part in the battle, didn't move or anything. I had to finish them off with archers.

1 Replies 2,284 Views

I just got the game, so I don't know how reproducable anything is yet. But here is my first documented crash. It is actually my second crash, but the first crash scrambled graphics and rebooted the machine. This one, I was engaging in a tactical battle (The fight south of Polis?, the four lizard men, one of them a boss, close to the start of the campaign.) Audio was cutting in and out with a frequencey of about a second, for a few seconds before the crash to de

0 Replies 1,593 Views

With the emphasis on losers. Congratulations on make MP a niche clique, boneheads.

24 Replies 12,289 Views

Ok, I can't find this anywhere. You'd think the manual would be a good place to put it... [e digicons] So, enlighten me and any other new multi player wanting to know. How do you chat in game? Please list everything there is to know about it.

3 Replies 7,415 Views

I'm a "new guy." I'd like to know what a smurf is, and why I might be one, if I'm new. Here is my first ever online game. 5v5 Large Random map I think. Here's the lineup. Team 1 - Winning team. .S.W.A.T.. (TEC, shows how to do a TEC Scout rush thing.. interesting.) Keasofski (TEC, me, pay no attention to my ineptitude) {SB}=>Ferdie (Vasari) {SB}=>Elrosh (TEC, started in suicide spot between 2-face and Pharmer)</p

158 Replies 387,267 Views

So, are there any, in your humble opinion, "must have" mods that work with TA? The every mod has a 3 star rating doesn't help much when trying to find "the good stuff." Some of GeneralPants mods look interesting, do they work with TA? Ship sets and logos are a subjective thing, so don't include those. Unless of course they are something one must absolutely be using... [e digicons]:grin:[/e]

3 Replies 3,927 Views

So, I've played a couple small games now and have noticed a few things about some techs. There are a bunch of races that start with Industrial Revolution and Traditional Research. The Terrans are the only race which can not trade either of these techs, every race except the Terrans can trade Traditional Research, but none can trade Industrial Revolution, except the Krynn. So, my question is, is this intentional or an oversight? I think there are other techs like this too

1 Replies 2,524 Views

No, this IS a bug. I'll detail the circumstance I'm familiar with, but maybe the underlying cause applies elsewhere. I'm not sure if the fix is something that can be done in the data files or not. We'll use the ship, "Destroyer M1" as an example. Destroyer M1 requirements: Ion Drive Large Scale Building Laser III Superior Deflectors *needs more miniturization *now this is where the bug comes from. It's fine to SAY a s

29 Replies 27,879 Views

I only have one MUST have, for me, fix. It bugs the heck out of me.. [e digicons]:grin:[/e] I'll detail the circumstance I'm familiar with, but maybe the underlying cause applies elsewhere. I'm not sure if the fix is something that can be done in the data files or not. We'll use the ship, "Destroyer M1" as an example. Destroyer M1 requirements: Ion Drive Large Scale Building Laser III Superior Deflectors *needs

274 Replies 739,476 Views

To start, I am really liking the game. But as a new player, there are questions that need answering that are nowhere in the manual. First off, when the game offers a new ship design for construction availability, the new design is often something I can not make if I designed my own ship. Either the game designed ship has more things attached then the hull will allow or (i've had this as well) the ship is using components I haven't researched yet. Bug? Quirky feature?

29 Replies 27,879 Views