DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

Light/Dark skins for DG's would be cool. So if you pick Regulus for the dark side you would be black, and if you picked him for the light he would be much brighter :)

6 Replies 29,913 Views

If we all discussed the balance of items here that should make it much easier. I also think LOTS of other items need serious rebuffing/nerfing/redoing. Would be really cool if there were alternatives to the few viable items that exist.

5 Replies 2,257 Views

I think creating new items is probably the most effective way to increase diversity/strategy in Demigod. They are very easy to make (correct me if im wrong here guys...im not a modder), require only one small artwork picture and can really make a difference in the game. This means we can make loads of them - easily. Right? Would be awesome to have tons of news item in when modding is introduced.

5 Replies 2,257 Views

[quote]Ugh... That's a shame, surely they could have just worked with fog of war. I also use my keyboard to scroll my camera on DG, so it's infuriating to me to have to drag my mouse away from what I want to click on to see correctly on HoN. [e digicons]:([/e] Basically for me DG blows HoN/LoL out of the water after a functioning game has been started, and HoN takes the crown when it comes to the absolutely amazing interface leading up to that point.[/quote]<br

81 Replies 152,671 Views

My replay list is basically useless atm (apart from 3 replays) as I dont always rename them after a match.

5 Replies 3,837 Views

[quote]That's because you played the only viable build (closed mode, Shield, Shamblers, Mulch). But you hated Ooze on Shamblers, right? You were quite good for your first time and of course I know how frustrating it is to support your teammates as much as possible and still they die.[/quote] Yea its certainly the only viable build that is actually half-useful late game...and I didnt mind ooze too much on shamblers too much just becaue I often summon then mulch straight away

17 Replies 5,955 Views

An item that does extra damage based on the enemies max hp (or even current!). E.G GlovesX - +200 mana, +1% Damage (of opponents Max HP). So this would give +70 damage to a UB with 7k hp and would do only +20 damage vs a 2khp Reg. Of course figures can be changed (0.8%, 0.2% - whatever).

17 Replies 54,852 Views

[quote]Playing UB (health stack, Spit+Ooze+Grasp) for the first time and realizing how weak QoT really is.[/quote] Playing QoT and realising how okayish she can be for me lol.

17 Replies 5,955 Views

[quote]Yeah - naming replays would be nice, but there are a host of things I'd rather see them working on at this point.[/quote] You make it sound like that they have to appoint a whole team just to get this feature thing. Its a 5 minute fix which has already been in the game before (in the beta). It wont delay anything. Its just lazy for SD/GPG to not include this.

5 Replies 3,837 Views

[quote who="StAcK3D_ActR" reply="9" id="2408090"] The Art Style really just hurts, for me. yea it hurts more than lazer beamz in my eyes. uninstalled after 5 mins of play. HoN on the other hand is epic [/quote] U mention HoN in every post....

81 Replies 152,671 Views

Yea our UB died something like 7 times I dont think we really stood a chance after he fed so much. Meh you can say you wernt premade but 48% familarity rate is more than all of our 0% :)

12 Replies 5,379 Views