[quote who="Crutchley29" reply="8" id="2279865"]Wow, seeing this really does nothing to attract new gamers like myself, i asked yesterday evening about the current state of the game and this does nothing to persuade me to take up Demigod and recommend it to my friends. Ts however is failing to take note of the large costs needed to develop a game like Demigod past concept stage and into a final product especially in this age of economic climate, art design, coding, engine tweaks al
Helios
Why was there a descision to completly remove the favor ietsm we achieved in the first place? Either way +1 for this post.
In every patch i see "Improved AI". I just finished a 5v5 where one of their players left around mid game and the AI would not stop running straight into our towers and commiting suicide. I fail to see this as an improvement.
I've had it with this game. This new "patch" is more like a virus to this shitty pre-beta you call a game. It takes me 30 minutes just to LOG IN now. I wasted my time and money with this game, bunch of fuckin crooks. I managed to play 1 game in 2 hours, and it was so laggy, that my entire team conceded. Also, Regs mines seem to be more powerful now, since 2 mines killed me at half health. What the fuck are you guys doing over at the HQ, smoking crack while coding the patches? Th
I must agree with this. A comeback in Demigod is way too rare. I've only seen a comeback once and it was because the other team was able to farm our creeps on the Exile map until they caught up to us. Then again, that map is imbalanced anyways. This game needs to include ways of making comebacks easier, something like you get more gold for killing someone who is a higher lvl than you and getting less gold for killing someone lower than you.
Your partners were good when it came to supporting you but we outplayed them early on. You literally kept your team alive with your tower farms. Either way, i dont think ANY dg should require 2 others to be taken down. That in itself makes the game imbalanced because if you get a tower rook, a sedna and a QoT, it's GG for the other team no matter what, because all of these DG's require 2 people to gang up on them early game unless you pick one of these DG's yourself. Yo
Yes i believe it was you Obscenitor. Your name sounds familiar. Anyways, i was the TB, everytime i tried to AoE your towers, it wouldn't do nearly enough dmg to kill them and your Erebus would come in to support you. There was nothing we could do.
Just played a game with 3 friends on vent. We outplayed the shit out of them, their Oak was 2 levels lower than us and the Erebus was feeding us a few kills. They had 1 tower rook who pulled the weight of his teams failures and won the game for them. Thats the problem with tower rooks, they're way too powerful. And dont blame it on my friends, we only lose games when we're against tower rooks, and we NEVER lose games when we have a tower rook on our team.
Don't get me wrong, i love this game. I just find it sad that it's such a small game, with a lot of potential. And as an above poster mentioned, SD/ GPG got what they deserved for releasing the game in a beta state. If i could go back in time, i would warn GPG/ SD of this mess and hopefully there would be a better outcome. All i was doing was pointing out that this game is going to see it's end very soon unless something dramatic happens. Yes it is a trolling thread, bu
I expected the fanboys to get all pissy about a thread like this. But you can't argue with facts, some people are just too thick headed to see what's in front of them instead of seeing and hearing what they want.
Just because people have stuff to do, there is no right way that this game has 4 servers up on a friday night, when most other games have over 4000 servers up. Yes, i agree, people do have other things to do on friday nights, but 20 people playing shows just how small this games community truly is. Now, i may be slightly ignorant because i dont jknow how many people are actually in a game, but 4 servers on a friday night seems so minimal. Also Jager, you bolded friday a
Hey guys, So, its Friday night, and there are 4 custom games up. This game is dead, better get a refund before its too late.
[quote who="Busdude" reply="4" id="2268343"]There should some sort of in-game list function, where you can add as many players as you want and those players won't be able to enter any game you host (unless you remove them from the list), and if they enter a game in which someone else is hosting in which you're in, you get an alert message. You should also be able to attach a comment to every name, so you can remember why you put them on the list, like shit sim speed/ ragequit after
[quote who="windtotem" reply="3" id="2268317"] Before the flaming starts, hear me out. I've played numerous games where i would kick a player for a high ping or for being a ragequitter in a previous game, and said player would rejoin constantly forcing me to kick him/her again. This is frustrating. So i want to start a petition to have a ban option in lobby. This option would disallow the player from rejoining that lobby until the game was finished, and then could rejoing the hosts
Hey guys, Before the flaming starts, hear me out. I've played numerous games where i would kick a player for a high ping or for being a ragequitter in a previous game, and said player would rejoin constantly forcing me to kick him/her again. This is frustrating. So i want to start a petition to have a ban option in lobby. This option would disallow the player from rejoining that lobby until the game was finished, and then could rejoing the hosts game once he makes a new
Hey guys, About this error, i found something out today. If you get this error, just let it be, don't push ok or whatever else. If you just let it be you can continue playing the game just fine. Just wanted to let people know so that they dont get crashed out of games or anything like that.
Same here, they will fix it dont worry
Hey guys, I know this has been discussed a lot, but honeslty this absolutely needs to be implemented. I just played a game that lasted 45 minutes...45 minutes of absolute lag, a game that we lost also. I am so fuckin pissed right now that i had to deal with that shitbag lag and not be able to ban the lagger from joining my future games. It fucked the whole game up, and ive played with a bunch of laggers before, i dont feel like repeating the exper
Actually cit upgrades do effect towers. And yes ive tried it. Summon a tower, it has 1200 health, buy the first upgrade it goes up to about 1400 health or so, can't remember accurately the numbers but im like 95% sure that cit upgrades effect rook towers, because ive also seen rook towers regen themselves with the health upgrade.
Hey guys, So in this game we have 2 ways of increasing survival. Stacking Health and Stacking Armor. Let's look at these seperately. Armor If you stack armor, you gain extra defence against auto attacks/ Towers and Creeps. Health If you stack health, you basically gain "defence" against,
It doesn't matter if the minions are keeping you from attacking other DG'd or towers because your moving near your towers waiting for your tower to take them out. Eithere way the minions will die in a relatively short amount of time and you will go back to killing creeps/DG's/ enemy towers and the enemy DG who summoned all those creeps will have to waste more time and mana on them again. Also, a DG who specifies in creeps only (again talking about sedna and QoT) will be a really
[quote who="Teseer" reply="10" id="2261101"] Quoting Helios, reply 9 Quoting woppin, reply 7If you get max morale you have sacrificed some serious versatility in your avatar, and you'll probably die and your minions along with you before you can kill anything. Try playing yeti sedna: you'll be sacrificing either heal or pounce if you want to build up yetis and morale. Good luck with that... This is a good point. Also, minions are extremly easy to lure int
[quote who="woppin" reply="7" id="2260730"]If you get max morale you have sacrificed some serious versatility in your avatar, and you'll probably die and your minions along with you before you can kill anything. Try playing yeti sedna: you'll be sacrificing either heal or pounce if you want to build up yetis and morale. Good luck with that...[/quote] This is a good point. Also, minions are extremly easy to lure into towers and skilled players will not waste time takin
[quote who="HateForest" reply="15" id="2259874"] quoting post So, we have Oak, Erebus, Sedna and QoT with minions. I know for a fact that an Oak without minions is a weak Oak. Im not lol wut? try a pent build oak after level 10 he's almost unstoppable.[/quote] A minion Oak should have max pent also you nub. It's his kill move, he can't just rely on minions.