Okay, we all know Sins is a beastly game on its own, but you could probably make some money be recording your most epic battles (with AI or Human players) and then put it on youtube or something, or you could just record it and watch how much of a close call your precious fleet just had. For example, in version 1.05 I was playing against this Hard, Aggresive TEC player, all I had ever seen of his fleet was his seige frigates popping out of a wormhole and bombing the crap out of my neare
Xer07
Alright, here's another NOOB ([e digicons];)[/e] ) question, which is better at defending planets: A; 6 hangar defenses, 3 repair bays, 1 shield generator, and 2 gauss defense platforms B; 5 hangar defense, 3 repair bays, 1 shield genarator, and 2 Phase Jump Interceptors C; 29 Gauss Defense Platforms and 3 Repair bays D; 7 hangar defense, 2 repair bays and 1 shield genaerator And finally E;5 hangar defense, 3 repair bays, 2 shield g
I'll be back in a few hours, Annatar(Alex) class just ended Koda0
[quote who="Annatar11" reply="15" id="1946631"]Cielos? They can put a debuff on hostile target that make them take 25% (I think) more damage from all sources for a while, and they throw around shield regen buffs on your ships - not a huge regen boost but it lasts a while and when mitigation gets high enough it helps. [/quote] hmmmmm.. I might have to re-do my strategy, my current TEC opponent has 54 Hoshikos, and about 30 Cielos, as well as percherons and Kodiaks to the max(no Ca
[quote who="koda0" reply="7" id="1946639"]the Sins disk, often the motor to read it spins( I can hear it) but the autorun never shows up. Koda0 YYYYAAAAAYYY!! I was right! [/quote] My parents say it's cuz the comp. is overloaded with family pics( most of them my g-ma's) and that's why it won't run[e digicons]-_-[/e] Koda0
the Sins disk, often the motor to read it spins( I can hear it) but the autorun never shows up. Koda0 YYYYAAAAAYYY!! I was right![e digicons]:grin:[/e]
[quote who="Annatar11" reply="4" id="1945330"]Try http://www.impulsedriven.com/impulse_setup_full.exe [/quote] I can't even get my pc to read the disk!!! I wonder if the link will work... Koda0 P.S. Annatar, is your name Alex, I was reading the game manual and stumbled upon an Alex 'Annatar' V-something, I'm in school right now so I can't check lol.
okay, another question, what is the purpose of command cuisers? I never build them and don't see their purpose. Koda0
Thanks guys, well, I guess I've been wasting 6 tactical slots ever since the start!![e digicons]^_^'[/e] Koda0
[quote who="Annatar11" reply="11" id="1943626"]Not so much, that wasn't publicized in a video We can still torture him about being a monkey's uncle, but most people won't have a clue [/quote] True, but he's probably hunting down some post/reply of yours, asking/begging for something in the game to rub that in, or else he'll just delay release again...lol Koda0
Oh, and if so, is there a point where no damage could be caused, say 10 shield generators? Koda0
Okay, this has been bugging the crap out of me... If I build 3 shield generators on a planet, is that planet triply shielded? Koda0
[quote who="Blair Fraser" reply="3" id="1937060"]I never did say it was a new faction...but I didn't say it wasn't either. [/quote] Interesting... This could totally throw the whole rock/paper/scissors concept out the window(it it ever existed)... I wonder how the game would change if they were introduced...[e digicons]:D[/e] not sure how it would be easy, or even possible to stop them, given the Dark Fleet Veer was destroyed(or was it? the Vasari tech that
Hmm, 3 more days... YAAAAAAAYY!![e digicons]:rofl:[/e] Can't wait to see how the new AI acts.... Koda0
[quote who="Tkins" reply="11" id="1937515"]https://forums.sinsofasolarempire.com/306542 No Jokes Teal! [/quote] Anyone else notice this was posted on april fools? Koda0 P.S. Blair, any hints on origin?
I think the election wuz kinda reminiscent of Kennedy/Nixon WAAAAAAAAAAAAAAAAYY back when. For Nixon, you had experience, and reliability. For Kennedy, you had looks and promises... Correct me if I'm wrong, but didn't Kennedy win? Koda0
Well, Teal, the most likely reason I think an Advent players would have any difficuly with Phase missiles is I think the whole game was built up on Rock/Paper/Scissors concept. The Advent, with their powerful shields, can outlast any equal TEC ship due to their advanced shielding tech. However, the Vasari are able to bypass shields(as you have noticed) and thus, can eliminate the often Weak Advent Hulls Koda0
BUMP...
Yarlen "told" me earlier it twas supposed to be released sometime within a month or two, no exact date. Koda0
Alright, with Entrenchment's Release, that says, to me that the war between Vasari, TEC, and Advent has been waging for at least several months, or even years. So, Vasari fans this might ring a bell, the Mysterious Race that has been chasing the Vasari into Trader Space can't be far away. Any Guesses on when this unknown entity will come into play, what it'll be and how Sins will allow for players to deal with this Indestructible foe? Koda0
I think I read that too, but I thought he wuz talking about only being able to build SuperWeapon(Novalith Cannon, Kostura Cannon, Deliverance Engine) structures on moons so there's not as much spam from enemy SuperWeapons. Koda0
Uuuuummmmmm, how do you give a person Karma?[e digicons]^_^'[/e] (Still new to the forums, can you blame me, I'm only 14) Koda0[e digicons]^_^'[/e]
[quote who="Yarlen" reply="24" id="1935362"]V1.1 will be released this month (sorry, but if I'm any more specific the folks in marketing will castrate me!). The Entrenchment beta will begin after that and anyone who pre-orders it will be able to start playing when it's made public. There will be a bit of a delay (obviously), but since you'll actually get to play it anyway and refine it before its final release, it won't be too painful. [/quote] LOL[e digicons]:rofl:[/e] T
It could, or it could evenly balance it out. It was just a random Idea of mine, same with the Development idea, which i think is 10 times more likely. Koda0[e digicons]B)[/e]
Interesting, I guess it depends on how you play the game would decide how one could want Moons to come into play, I'm a hardcore economist( always HAVE to have 50+ creds per second) so yeah, that could also work. Hmmm, you could have a moon have it's own exclusive phase lane, while being in the Grav. well of it's planet. Koda0 P.S. how did this become a discussion over moons?[e digicons]>_>[/e]