121. This thread is dumb
StAcK3D_ActR
[quote]a critique of DG AI[/quote] dont even waste your time talking about OR Playing against OR fixing AI, its a multiplayer game AI should not be needed at all. also: AI is so F#$%ing S#$% its not funny.
it really hasnt changed.
[quote]Check your PC's/net/ISP guys before announcing how instable DG is....there are thousands playing with perfectly fine and stable connections and games.....[/quote] dont get all shitty at someone because the game works for you and not them. if you are a customer you would expect a working game for yourself. besides, their are countless games where people do not have to worry about their ISP/PC/connections/portforwarding at all. all they have to do is buy the game, install
[quote who="Misfortune" reply="35" id="2351748"]HoN had 18.000+ people online last night and 300+ lobbies. Judging by people in games and in chat, 10-30% have already preordered, which makes the active paying population already bigger than Demigod (preorder has been active only around 10 days). Also don't forget that all those games run on their servers, which by the way enabled them to make maphacking impossible in a recent patch. This is a huge incentive for many people to
[quote]Do you have anything constructive to say? Why do you feel the need to crap on every thread you comment in with "Demigod's dead".[/quote] Why do you feel the need to rant on like a little child when someone says something you dont agree with?
[quote]And none of these points take into consideration HoN is one of the most open 'closed' betas of all time and as such is free for the time being.[/quote] thats an irrelevant point.
thanks Frogboy for the update :) that Ready To Play feature looks awesome!
[quote]HoN and LoL are both just a joke. None of them will be a demigod-killer.[/quote] here is why they are not a joke to a large majority of people: i just logged into HoN and the amount of people online was 8271, the amount of lobbies open was 112 then just checked http://www.demigodthegame.com/opengames.asp for demigod and the amount of people online was 1657, the amount of lobbies open at that time was 5.
yes gkrit it should be added for competitive gaming. http://forums.demigodthegame.com/352218
[quote]This would be very very good.[/quote] This. question i would ask at this event: after the budget of GPG updating demigod for 1 year expires, will there be continuous updates/new content?
[quote]yea but next patch will prob take at least one month.[/quote] but they said... in august the patch will come out..
[quote]At least for one more month unless you take heed to my post and actually do something.[/quote] im giving them until next patch. if the new features are bugged like the random function was when it was brought out, there is no use continuing along this path of false hope.
[quote]Do you guys not think it is silly?[/quote] your silly. LEARN that if a team does this tactic against you it is still benefical to YOUR team because it EVENS the playing field at the time e.g. 3v3 would become a 2v2 for 30 seconds. suicide kills are dumb, and the reason why it is dumb is because YOU DONT NEED KILLS TO WIN. IF U JUST MAKE THEM GO BACK TO THE CITADEL THE GAME BECOMES 3v2 FOR the next 15 seconds, AND IN THAT TIME U COULD POSSIBLE GET A KILL SA
logical fact number 21, DONT USE FULL FIRE TB.
[quote]The general consensus of the industry now is people don't want to spend 60 minutes on a game just to lose. Instead you take 10-20 minutes for a game. Win or lose and go on to the next.[/quote] qft. why else do u think they implemented the concede option noother? [quote]Towers should be able to get upgrades for more damage/range, which means that investing in them is useful, and that enemy DGs might actually notice a tower is there and decide not to tank 3 of them to cap
[quote]The scariest thing I've ever watched.[/quote] television is a circus freakshow created by large private businesses to perpetuate fear into the large majority of uneducated/unquestioning people. the video itself is not scary(its bullshit), but the thought of how many people blindly accepting what they have stated as truth, is.
[quote]I think it is just the amount of favor points you gather. I cannot really back that up though. My rank went to 1000ish after just 16 or so games. After that I would not know what other stuff gets into your rank. I think this xp is just favor points. Then again the rank would be a function of the number of games played if that were true, and I think it is not quite that simple...[/quote] i think your wrong. <img src="http://img9.imageshack.us/img9/5339/wtfmann
[quote]There is more then 20 of us, plus many from other regions whose pings are good enough to play with us. And I'm pretty sure I've seen you premade/stack many times before, heard about it from other players to.[/quote] mate ur just a sooky noob. get over it. every time you see 2 good players on the same team u start crying "we have already lost this game [e digicons]X([/e] " LOL. anyway on topic, it is quite depressing that players like noother have better stats than me.
[quote]This isn't a thread QQ'ing about getting killed by someone chasing me through my entire base just before I get to the crystal... Nothing more annoying then a team full of suiciders who chase you into base everytime non-stop, and die, and you don't get paid anything for it, your team gets nothing for it[/quote] um wat? thats QQing mate. get over it. its a shit tactic anyway.
[quote]you probably play in nub games and thus your ranking is crappy because the players you do beat are noobs, and well, losing isnt good for your rank either so i recommend not doing that at all.[/quote] yes. people i do verse are and play with are noobs . only problem is if i premade in the aus community everyone would stop playing. there are only around 20 of us. i still lol every single time i look at that image above, someone who has 5W/21L is better than me? LOL.
[quote]these are some things i did at 1 in the morning, so please forgive the strange choice of background colors.[/quote] stuff like this will save demigod.
yea explain this please:
[quote]just the smallest little example - your hero is not defaulted to hold ground upon reaching its place, i mean, in an rts its totally acceptable while you are managing several units, but in a game like this? why would i want my hero to chase creeps out of the safe zone and into the enemy hands while i take my eyes off my hero for a second? there are many more small unlogical things like this that makes you wonder what the hell they were thinking, or to be precise, why the hell havent the
[quote]"lets put on wand of speed and chase someone through their base till they die near crystal and die a second later to towers/npcs so they get no cash and I get paid for suicide run"[/quote] i take it you dont like it when i own u like that?