[quote]and they seem to be more about creeping forward and getting one world at a time, rather than any sweeping strategy[/quote] i'm currius as to what you mean by this? in vanilla sins you beat your enemy's fleet and then went on a ranpage throu his worlds, how is that strategy? imo the whole concept of blitzkrieg in space warfare is kinda hmmm. atleast now there is time to rebuild a fleet and try to make a comeback <
Kruppe
[quote]Uh, yes they are. That is not even debatable. They do not inform the consumer that SoaSE is worthless as a used game. I don't even understand how they can legally get away with it.[/quote] plz give an example of just 1 produkt WORLD WIDE that retains it's value 100% lol you are a joke, QQ i want the same as ppl that paid x2 of what i did, take a breath and listen to yourself this is not a game made for your enjoyment, it's a game made by a
the AI pretty much sux, but they keep improving it so there is still hope [e digicons]:')[/e]
AM - antimatter dps - damege per second dpct - dmg per cast time rts - real time strategy tbs- turn based strategy fps - first person shooter rpg - role playing game mmo - masivly multiplayer online migitation - nullify a % of incomeing dmg brb - be right back afk - away from keyboard bump - bring up my post RA - returning Armada (or the old rts game Red Alert) regen - regeneration
[quote]doesn't the AI have the ability to scuttle?[/quote] does not seem so
2'nd expansion is about diplomacy. until then think of it as a extra unfair setting
afaik it does nothing, but in large maps i make 1-2 extra of each to not loose bonuses due to raids.
wtb a beta forum.... oh wait [e digicons]:grin:[/e]
can't you just keybind it to something else?
[quote who="Zubaz" reply="14" id="1981882"]I read teh title and thought first that we should vote for change and a bail-out. Wrong forum. [/quote] ROFL
[quote]I can't expand to the other nodes on the map yet cause there's like 15-20 neutrals in each system - more than enought to maul my poor fleet of 10 ships.[/quote] start out building the capship -> Progenitor Mothership - chooce level 1 colonize -> go get an astroid -> send it to a planet -> after 1-2 kills it'll level up choose level 1 shield restore --> laughat neutrals as you make an empire<br style="font-fam
[quote]It's about 40 Minutes into the game, I've got 1 Planet + 1 roid. [/quote] that's you problem, 40 min into the game you should have an empire. the advent get 10% higher alligience = 10% hhigher income than other races, but it does not kick in until late game(last row of thing in the civillian reshearch tree-> allure of the unity) but advent are by no means week, a well designed fleet will loose almost no ships vs an AI
makes you able to jump from star to star
well the AI really needs to be able to sell of structures to get facktorys up and running. but ya, it seems like it can deside to just sit there sometimes, to me it seems to happen when you get enough defences up to instagib his scouts mostly
to make it easier to get an overview, and hopefully make it worthy of a sticky
when you open the reshearch tap there is a count at the bottomright that shows it also you can see it on the reshearch tree itself-- it*grayed out* when you dont have enough structures
hey, you deside. I just think you'll get more feedback there as most betatesters are frequenting that forum alot more that this atm(i think)
plz don't clutter up the forum with beta stuff, there is a beta forum for a reason [e digicons]:grin:[/e]
good post and good points, but you should move it to ...... the beta forums [e digicons]:grin:[/e]
[quote]However, on hard, the AI builds massive fleets, and develops planets much faster then I do, as well as does a ton of reasearch.[/quote] should hard settingnot be *hard*?
[quote]Also I expected the game to be a bit like WC3 where it was all about starting build order[/quote] as in all strategygames that involve production there is ofc a *best* starting buildorder (thee following takes place in the first 5sec of a game) build capship factory sell 100metal buy planetary infrastrukture upgrade build crystall extrator build 2x metal exstraktors Queue up your capship of ch
unless they add 25 levels of difficulty on the AI it will be like this to provide anykind of a challange to expirienced players. That said, try starting over when you reach the next difficulty level --> don't start out playing a hugemap but a small one this should help you get the hang of it. Good luck
1. it's kinda race dependant what is the best counter, vasari's flak is very good with aoe, tec has flakburst on the kol cap etc chek out the wiki http://www.soasewiki.com/index.php/Strategies_%26_Tactics 2. unless you play advent culture win is not really an option. Even as advent it will take a VERY long tome 100% alligience = 100% income-> 50% alligience = 50% income
[quote]Isn't the idea that you play with a race that fits well with you, not one that's challenging to wield?[/quote] that maight be what fit's him [e digicons]:ninja:[/e]
[quote]Scout rush has worked before.[/quote] pl