great, but when is the updated developer for entrenchment coming out?
Nuttygamer
[quote]I'm getting a minidump when attempting to enable the mod...[/quote] Perhpas it is from enabling all 8 or 9 mods at once
perhaps shorten the post so people with firefox can reply? And when is the updated Developer.exe for entrenchment coming out...
talk about a waste of my life.
where is the direct link?
which of the first 8 archives do I download?
[quote who="-Ue_Carbon" reply="9" id="2109321"]You could make the shield reflective so it seems to be cloaked. And just make it invulnerable and weapon disabled. Like an ablilty.[/quote] Did you read my post? [quote who="Mooster" reply="2" id="2108251"]Well...I am sure....I believe the kilingon ship in the SoA2 mod has a claking ability, it kinda like a round sphere, but the thing is it invalunerable and weapons are disabled but I am sure that could be changed[/quote]
i find that IzArc is better than winrar
Well since most of us probably now has 1.02 or 1.16 perhaps updating it?
None are cumulative, I'll tried it If you are to get the achievement you must do it in a single game
Not to be sacriligious about karma and mine also *cough* I don't really care about it
[quote]What do you mean? The borg will now be a fully playable and unique faction. The composition of the attacking fleet is up to whoever is playing as the borg.[/quote] o you didn't mention it was playable, i though it would be the pirates and .... can you put what you have done so far up please,.....
Well...I am sure....I believe the kilingon ship in the SoA2 mod has a claking ability, it kinda like a round sphere, but the thing is it invalunerable and weapons are disabled but I am sure that could be changed
sure, you just have to increase the number of music each race get in the player(race) file
well... I think there is a probelm with entrenchment developer...are you having that problem too?
[quote]Almost impossible to swarm with them but if you do let them... well resistance is futile in those instances.[/quote] well, there goes a planet for sure, unless the planet they are attack have ships in them.....................and ship yard...maybe even a fleet... perhaps when using borg raids, I suggest a single cube or sphere at most cause one is hard enough to kill, and if you are going to send a swarm please do send weaker ones.........
Personally I think the mod is fine...it been a while since there was a sound mod
Does the entrenchment developer has to be changed? cause i can't use it at the moment
ok, the culture center will only increase to your max alligence of the planet based on planet's distance
oo nice promethus class
TBH, i perfer it there is just more ranks than 4
really... my other mods for vinalla seems to work fine...I think Ordian should focus on the entrenchment version
[quote who="ollibert" reply="3" id="2106499"]how can i get the mod to run on the new patch. any ideas would be nice, as i´m stopped dead in my tracks... [/quote] looks like they will need to update forge tools again...even devloper doesn't work
[quote who="ollibert" reply="15" id="2106497"]this update killed the distant stars mod (again!!!). I´m getting really tired of this. It would be nice ifa dev could drop by and post me in the directions i have to change in the mod to make it work again.[/quote] It is not only DS, MS and the dynamic battle system probably all of the major mods hav failed also
finally anothe update