Nuttygamer

Nuttygamer

Joined Member # 3428665
18 Posts 1,187 Replies 21,888 Reputation

[quote who="-Ue_Carbon" reply="9" id="2109321"]You could make the shield reflective so it seems to be cloaked. And just make it invulnerable and weapon disabled. Like an ablilty.[/quote] Did you read my post? [quote who="Mooster" reply="2" id="2108251"]Well...I am sure....I believe the kilingon ship in the SoA2 mod has a claking ability, it kinda like a round sphere, but the thing is it invalunerable and weapons are disabled but I am sure that could be changed[/quote]

22 Replies 8,946 Views

[quote]What do you mean? The borg will now be a fully playable and unique faction. The composition of the attacking fleet is up to whoever is playing as the borg.[/quote] o you didn't mention it was playable, i though it would be the pirates and .... can you put what you have done so far up please,.....

791 Replies 1,947,488 Views

[quote]Almost impossible to swarm with them but if you do let them... well resistance is futile in those instances.[/quote] well, there goes a planet for sure, unless the planet they are attack have ships in them.....................and ship yard...maybe even a fleet... perhaps when using borg raids, I suggest a single cube or sphere at most cause one is hard enough to kill, and if you are going to send a swarm please do send weaker ones.........

791 Replies 1,947,488 Views

[quote who="ollibert" reply="15" id="2106497"]this update killed the distant stars mod (again!!!). I´m getting really tired of this. It would be nice ifa dev could drop by and post me in the directions i have to change in the mod to make it work again.[/quote] It is not only DS, MS and the dynamic battle system probably all of the major mods hav failed also

78 Replies 133,098 Views