Kurgan62

Kurgan62

Joined Member # 3457033
0 Posts 1 Replies 88 Reputation

If you pre-ordered with impulse (or demigodthegame.com) you should have given them an email address, simply create an impulse account with the same email address and you should see Demigod under 'My Games'. If you are using the same email for your forum account that you ordered with simply go to "My Acount" in the header bar of the forum and navigate to 'Registrations' where you can download the Impulse client.

9 Replies 6,335 Views

Ultimeh and I played a 1v1 Sedna vs Oak on Prison, the match was a complete joke I was able to keep all three center flags playing with basically one hand. Spirits need a swift nerfing, I feel there are a few options: -Diminish spirit damage as they move farther from Oak (something like: damage*[20m/distance], with a maximum multiplier of 1.0) -Just flat out nerf them in general, this may leave Oak lacking in the balance department. -Lower their HP to inc

5 Replies 4,815 Views

First off I'd like to say the new UI is pretty sharp, the only real issue I have with it is that its still hard to get a mouseover of a flags capture progress when a lot of stuff is around, I do like how it puts it up at the top right however. I'll just have to get used to watching that. The functionality of the ~ key brings up life bars above friend and enemy heads, which is a great functionality, but it seems that every once in a while a grunt, or even a Demigod, will fail to get a

4 Replies 1,437 Views

I have a few questions about how tournaments will work in Demigod. Will tournaments be automated or can we expect a system like Supreme Commander where there is a tourney director? The light vs dark tournament setup, will each side be truly limited to 4 DGs? I think that will limit a lot of the options that will make the strategy portion of DG fun, though having a tourney like that wouldn't be bad if it wasn't 100% of the time. I'm assuming there will be

2 Replies 2,925 Views

http://support.microsoft.com/kb/126709 http://msdn.microsoft.com/en-us/library/d509d9f9(vs.80).aspx Your OS isn't giving Demigod the needed memory I guess? Have you restarted Windows since this started? I don't know of any real ways to fix the problem.

12 Replies 3,862 Views

Swift Anklet or Cloak of Night combined with increase speed items and penitence should make it impossible for Regulus to run, then just axe him down. Oak is a predator, don't let his armored appearance fool you. He does more damage than the Rook.

20 Replies 3,370 Views

[quote who="CommanderAdama" reply="2" id="2050671"]I don't think you're going to see anyone agreeing with you on any of that. Maybe you reached a "level of suck" that didn't allow you to appreciate how good battlestar has been. It has it's flaws but there's no other TV show that comes close, and very very few movies.[/quote] I watched BSG from the NBC premier on, and I loved the show... but at some point you have to look back and say, yes... yes in fact the show has entered "the suck"

29 Replies 83,815 Views

From what I've seen Oak can be made into an effective Regulus counter utilizing movement speed boosts and penitence. Also Rook with a tele-stone and staff of renewal gives him a good run for his money.

4 Replies 1,350 Views

Speaking of pooling money for Citadel upgrades... I think that is a great idea, maybe just a way to "deposit" money at the citadel so one of the teammates can come up and use their money + the stored money to purchase a big upgrade? I usually get the structure health/regen upgrade so our forward towers regen... I hate when they get sniped early. Getting 2-3 minion upgrades at a single pop usually surprises the opposing team and catches them unguarded

5 Replies 2,033 Views

[quote who="nobby666" reply="7" id="2047152"]V64.DARKSTARLLC.COM 4527 come in a talk 2 us...we are the aussie that got told 2 play with the AI coz u where all 2 lazy 2 make the game run on a 350 - 400 ping...and this game is fail next 2 supcom....i have never had 1 good game with this beta the worst i,v ever been in and a wast of my time...but plzzz come in and tell us aussie how great u think this shit box game is going 2 be...I DARE YA[/quote] So I'm assuming what you me

12 Replies 4,149 Views

[quote who="Soccer194" reply="22" id="2043014"]But only Rook can get to 8k without. when most get to half that wiothout.[/quote] I'd love to see a screenshot of a Rook with 8k hp and no gear... because my Rook gets to the high 7's mid 8's with godplate + odds and ends and 6 levels of stat boost at 20.

25 Replies 7,119 Views

In game voice chats always seem to fail immeasurably... also you can't create a room for your group of friends or clan and just stay in it usually, it just gets frustrating.

12 Replies 4,149 Views

[quote who="Vundarbread" reply="11" id="2044953"]Hey guys, I've been following this one for a while, and I sneaked in the staff change to see what would happen. Cooldown buffs are a bit rough to tune when you balance for low cooldowns in general, so this may take us a bit to find a value that's powerful, not exceptionally powerful, and still appropriate for the item. I think a lot of the older testers have seen what happens with stacking cooldown buffs, and the map that's available also uses

16 Replies 38,399 Views

[quote who="lprometheus" reply="4" id="2042598"]Yes i read the forms to release something this bad is crazy i dont care if they are working on it. Who made you Mr know it all STEP OFF[/quote] If you read the forums you would know that the "facilitator" server keeps going into deadlock/crashing and that is why you can't connect. The 2D client's netcode is nearly flawless as far as I'm concerned.

13 Replies 2,849 Views

[quote who="Fire-Ice" reply="14" id="2042172"]Now the Plenor Battlecrown is 1500 gold for 2250 mana and 100% mana regen(which is a near tripling of some Demi's total mana pools!!)[/quote] Yeah Plenor battle crown is one of the first items on my buy list for the Rook... nonstop hammer time after that :)

32 Replies 11,031 Views

The Rook's hammer seems to have a slight radius nerf (there is no solid empirical evidence of this, it just *seems* that way), the outter damage has been halved... however the inner damage remains the same. The difference is that now the hammer hits the ground where the target is standing at completion of the slam, rather than where the target was when the Rook started swinging... so the target could literally be an arrows range or larg

32 Replies 11,031 Views