[quote who="transitive" reply="15" id="2296513"]i think all of this advice is of the wrong type. you can personally play perfectly and be totally dominant but because your AI team-mates are so badly handicapped in the single player tournament you are almost guaranteed to lose certain game types on certain maps. there's almost nothing that can be done. [/quote] If you kill the enemy enough and keep the flags, then your teammates WONT die nearly as much.This is
mrbubbbles
[quote who="pseudomelon" reply="16" id="2294901"]Wow, Torchie would suck hard with spit. Rook--Boulder Roll Erebus--Mass charm Well, mass charm is probably a better skill, but honestly I like rollin mah boulder. So no. [/quote] mass charm? iv never had a problem with it... anyway UB-spit-Reg-Mines take it i think, UB would just be rediculous with a big damage slow.
MY adviece 1. Stack HP 2. CONTROL THE FLAGS (especially the experience). This will cause your allies to not die as much due to their slightly higher life/mana/level. 3. Imo, the most important part is to just dominate the enemy AI early. This way they will be lower lvl than your AI and less able to kill them. When i play a hard tournament, usually half my allies half more kills than deaths. I on the other hand usually end up with 15-30 kills and 0-2 deat
[quote who="torbeindallas" reply="1" id="2291164"]To broaden the appeal of demigod, one of the new demigods should be a pink unicorn. I'm thinking one of the skills could be kidney swipe. [/quote] I agree, another skill could be to release a swarm of poisonous googoo fish, or to just randomly inflate for no reason.
[quote who="ItchyDustbin" reply="18" id="2289622"] Quoting gkrit, reply 16 LOL .... quality. QoT needs a tampon. "I'll make my own red carpet..." - WTF Best and most hilarious post I've seen in a while, I'm trying so hard to +karma you but I keep getting an error. [/quote] me too...[e digicons]
try logging on between 5 and 10 p.m. eastern time. Thats when everyones on.
[quote who="01824" reply="3" id="2288365"]Finally a thread that dosn't take itself seriously! [/quote] I take myself very seriously, this is no joke.
Heres my list of changes that need to be made in 1.2. 1 - The Rook need to have three french knights at the top of him arguing about birds and coconuts. He also needs to shoot livestock frem his trebuchet instead of rocks. 2 - The next two Dg's need to be The Killer Bunny and Tim, who can throw the holy hand grenade of antioch for AOE damage. 3 - It needs to be stated in the UB backstory that he was created in a freak accident during the movie Beverly Hills Chihuahua.<
I played a game where they had a Reg who continuosly fed our Erebus. Towards the middle of the game, the guy shouted "YEAH YEAH, I get the the vamp is OP," at which point I said, "Hes not OP just cus hes killing you." The guy then proceded to yell at me for bossing him around and rage quit.
I havent had one crash on 1.1 either, it seems to work fine...
I would like to see erebus with a cane that he wacks people with instead of a mace
[quote who="aalex12" reply="12" id="2276141"]I don't support that idea. I like this game because it doesn't require grinding (which i'm tired of). But I have an idea to let players gain some items for their achievements in game. This items should be used to customize the visual outlook of a demigod (some stylish armour, helms, weapons), but should not affect stats. I think, a visual customization should bring a "fresh wind" into game, give pepole some award for their ach
I jsut played a 3v3 with this guy named Jack ONeill. About halfway through the game, we were losing, not terribley but they were pushing our base. At one point, me and my other teammate were at the health crystal and Jack decided to run out and suicide himself against the three other demigods. As soon as he dies, he starts yelling at me and my ally about running away as soon as we see other DG's. Let me note that at this time I had 3 kills and 4 deaths, and he had 0 kills 1 death and 1
NO THATS A DUMB KITTY
[quote who="Xinoxlx" reply="1" id="2221886"]I find ai is a terrible TB to list how ai is with each demi: (listed from best to worst in each list) Good Erebus Sedna UB Bad Oak QoT Regulus Torchbearer Rook Reg's only good cause of gear which nightmare ai gets a lot of while sedna, UB and Erebus always seem to least be dece
I was just playing a hard tournament game with a team of erebus, reg UB (me) and QoT. I dominated early game and decided to get the best equipment possible just for fun. So for most of the game I held back and ended up with rediculously awsome stuff, but anyway that not the point. What I notcied was that Torch and Reg were by far the best on besides me. At one point Torch actually made it up to 1:1 kill to death ratio. On my team Reg did quite well and ended up with about 12 kills and 5 death
I've only played one game since erebus got nerfed, but i really didnt notice much of a difference. it was a 5v5, and we still won easily, while i got both kills and citadel upgrades.
i totally agree about the problem. I've played about 10 tournament games on hard, and won 1. I usually end up with about 6 kills and 1 death, at which point i quit because the enemys are each 5 lvls higher than me because they've been fed so much. If you just make the AI a little less stupid it would be nice.
I agree, you guys have great support, i had a problem with sins that I sent in a while ago and it was fixed in just a couple of days. Your picture scares me a bit though...
i got my attack speed to .5, and then it didnt seem to go any further... Is it just not showing beyond that point or is there an actual attack speed limit. If so, i have to say, LAME. If someone gets their attack speed to that point they are obviously going to win, so why not let them attack a little faster for fun. I killed a light tower in 2.5 seconds flat with no abilities, and if thats not enough then i don't know what is.