DoctorAwesome

DoctorAwesome

Joined Member # 3538967
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Ah, I had missed the part where it said you can't attack. It also makes sense as a balancing factor, because an auto-attacking foe that is undeterred by terrain or enemy movement, and takes less damage than normal, sounds downright nightmarish. Also, I totally didn't realize that the point of WotS is to be more useful for aggression than for retreating, but that makes good sense. I like the idea of random lightning attacks while using it. I'd sure hate to see this thing coming. ;)</p

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I've got this error, and it gives me the error while trying to update--i.e., the status window at the bottom of Impulse says this message and stops progress. If I try to resume, it adds a tiny amount of additional progress, then quickly stops and gives the error again. After several attempts, it eventually cancels the update, saying the update file is "larger than expected".

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Very cool idea, and EXCELLENT fluff--would read again. :D I like the idea of a fast, maneuverable character, and while most of the abilities seem balanced, I should only warn you that fast AND high damage is a dangerous combination. Movement speed is a crucial aspect of the game, and often times battles between Demigods come down to whether or not a player can flee in time. Also, a dumb question: the Storm Kahn can still auto-attack ground targets while flying, right? Super Sw

18 Replies 92,879 Views