QOT players, take note... CONCLUSIVE COMPOST NUMBERS: Compost 1 Uproot 1 = 70 (lvl 1 compost buff) /90(lvl 2) /110(lvl 3) dpt (damage per tick) Uproot 2 = 120/140/160 dpt Uproot 3 = 170/190/210 dpt Uproot 4 = 220/240/260 dpt Compost2 Uproot 1 = 90/110/130 dpt Uproot 2 = 140/160/180 dpt Uproot 3 = 190/210/230 dpt Uproot 4 = 240/260/280 dpt &
SubtleSalmon
[quote quoting="post"]hey all, just wondering when do you guys upgrade items and when to upgrade citadel? I get torn sometimes cause I feel that my toon needs items but then I feel I am denying my side because maybe that money is better spent on citadel upgrades. What is best strategy or a good strategy to use? PLease let me know. Thanks... [/quote] Translation: how do i get good at demigod?
[quote who="Tototot" reply="1" id="2191876"]Shield should be the top priority. It saves your teammates asses. In all Honestly, Spikes is the last set of skills i upgrade when i'm after level 15. I don't do mulch, and I use a primarely support build. The only question i have for myself is I usually go allthe way in compost, but I honestly have no idea how much of an effect it has on my minions. (I don't do uproot, i feel as if its a waste). [/quote]
[quote who="Lugh" reply="24" id="2178911"] from 50 to 150 at 3 ticks.. [/quote] very unclear. what level compost? 50 -> 150 total dmg for 3 ticks? that doesnt sound right. [following info is wrong] I did some basic testing on compost last week. If I remember correctly: With level 4 uproot and no levels in entourage. Compost lvl 3. 9 enemies killed (i wish the UI had a clear indication of the buff) <
[quote]I never put anything in the 2 attack skills, which are recommended in all the guides I've read so far. Why are they so favoured? Sure, the damage is high, but is it worth it to give up the ability to heal from towers or the damage from godly strength and tower upgrades? [/quote] You dont have to make this choice. You can get Towers, shoulder upgrades, structural transfer, and one of the two attack skills. i prefer boulder roll because stun is nice and it gives rook much needed
There is an open source program that does exactly the same thing: http://synergy2.sourceforge.net/ Get it instead and use the money you would have spent on multiplicity to buy a copy of demigod for a friend
Move this to the top of the queue for fixes! Seriously, if anything it trains you to hit the ready button when you're playing online
this suggestion sucks.... its fine as is.
when i've maxed out heal, grace, pounce and wind + 1 point in silence the game is usually over. If its not pump silence. You dont wanna waste time that late in the game into lvl 1 yetis. by build really has no room for presence. I dont think its good enough. Im 95% sure it does affect both sedna and allied demigods.
fantastic!
wnmnkh posted this combo in another thread, seems to work pretty well: "Fireball -> Fire nova -> Rain of ice -> Frost Nova -> deep freeze. This does serious damage.... The icy skills are pu
this would break the game, not really a plausable idea.
it affects other demigods. I havent tested it on creeps. I doubt it raise their attack speed, but maybe abilities like priests' heal could fire faster?
great idea, lets keep this updated!
I like the doppelganger idea I dont like that shes a spider, too close to QOT. Shadowspikes too similar to QOT ground spikes.
[quote who="SkepticalMind" reply="7" id="2178041"] To summarize: 1) Don't kill a weakened enemy DG I'm fighting. I'd rather have all the gold myself. 2) Sedna players must heal me at all times. 3) QoT players must shield me at all times. 5) All Rooks must have Boulder Roll. 6) Do not chase enemy DGs or buy items unless I deem it correct to do so. 4) Players who tell other players what to do and how to play are annoying.<br
[quote]we even tried getting a Universal Gadget and healing the things[/quote] whoa, you can use universal gadget on buildings?
i won't go back to DOTA until there are at least 134 heroes. The game is just too simple until there are that many...
Yeah compost needs to be tested, the numbers should really be on the tool tip. It could make or break some builds. Right now I never get compost, but if the numbers are right, I should be getting it.
Yeah nothing is better than sitting with your 4 towers and when the enemy DG tries to ignore the towers and nuke you popping orb of defiance. Ok trebuchet is useful for seige but arent we getting structural transfer? And as far as long range hitting other DG's, I find that trebuchet misses a moving demigod at least 75% of the time. for skills i would do: 1 - Tower 1 2 - Shoulder 1 3 - nothing 4 - tower 2 5 - Shoulder 2, Bo
Sweet way to get free games... I think what Levelheaded meant is that no matter how many readers your blog has, you can't possibly compare yourself to the big reviewers who sway the purchases of thousands.
nice write up. does anyone else think trebuchet is a POS. My build is the same, but instead of trebuchet i get gods strenght. and instead of stats i get more boulder, the longer stun i find clutch. i like your item choices better than brazens. except for groffling. maybe replace groffling for orb of defiance?
Feel free to add me on impulse as well, same as my forum name. I have some friends I play with as well, you're free to play with us, as long as you dont suck and you have skype.
this thread is pure idiocy, i dont know why i read it...
[quote who="alban987" reply="3" id="2175057"]let us make love [/quote] roflmao, unexpected hilarity