Assasins get nothing from items with +minion benifits, although many have other effects. The Gloves of Fell-Darkur give +30 weapon damage in addition to the minion benefits. The creeps that spawn from portals can only be upgraded at the citadels or with certain flag bonuses. Items that give minion damage have no effect on them. Only your idol and ability summoned units get these benefits. Finally, there are ways to increase your minion's stats without items. Upgrading the mora
JagerJack
[quote who="TobyB" reply="2" id="2233427"]Seriously? Oh well I guess that makes it a bit more fair than just giving everyone a win or loss, but I would prefer it to just NOT count when I drop out because I want to play a human not the ArtificalUNintelligent comp.[/quote] I know what you mean. The AI is being made smarter in the next patch but I would prefer that it was gone entirely. But I'll hold off on that complaint until I see how much better the patch makes the AI.
Basically everyone lost connection to each other, resulting in each player having his own game against the AI. Whoever wins their game first gets it recorded as a win. Its happened a few times to me. I can't say for sure if it was your end or their's.
Armor has no effect on skills, whether it be Regulus' mines or TB's fireball. Stacking health or armor really depends on who you are up against. TB depends mostly on his skills for damage, which would not be resisted by armor, so stacking health would be better. UB, however, often depends on his auto-attack, so stacking some armor couldn't hurt. Overall, however, I usually stack health rather than armor, since most of the damage you'll be taking will come from skills. But that's just
Banned for unhealthy eating.
If you don't want to fight against premade teams play skirmish instead of custom. The point of custom in the first place is to play with friends.
[quote who="Dielan" reply="14" id="2232415"] I think a simple way to stop the shield/bramble shield + HoL combo is to make it so that getting hit interupts it, instead of taking damage. It's really the same thing, except that if Oak uses shield and HoL and I hit him HoL is still interupted even if he didn't take damage because of shield. This is how the game works right now I beleive.[/quote] No, only taking damage or a stun stops HoL. You can pound a shielded Oak using H
There is no difference. It's the same thing. No idea why it has two names, but fortress seems to be the more common thing to call it. I guess "structured defense" is just a more technical term.
I think a simple way to stop the shield/bramble shield + HoL combo is to make it so that getting hit interupts it, instead of taking damage. It's really the same thing, except that if Oak uses shield and HoL and I hit him HoL is still interupted even if he didn't take damage because of shield.
[quote who="Makerz" reply="1" id="2232268"]Split? Im lost?[/quote] In a nutshell, when people lose connection to each other, they are each still playing a game. It's just that these games have the other players replaced by AI. Whoever wins their game first gets it recorded as a win. EDIT: I need to refresh the page before I post.
Last time I checked the name of this game was "Demigod", not "all games". The names of skills in other games and their effects are irrelevant, so there is no point in comparing the two.
[quote who="Xaes" reply="17" id="2231935"]If you want to fix rage quitting, fix the bullshit. Heroes die way too fast when you stack assassins. I mean if you have 3+ assassins you can alpha the other team down, one by one.[/quote] Assasins are good at killing things?!?! Really? I mean it's not as if their name is....oh....wait. On topic, I haven't played Pantheon in a long while. I've stuck to skirmish, although I might try a few custom games to see
It's where you have to destroy your opponent's fortresses before they destroy yours. You know those forts that appear on some maps and can be upgraded with trebuchets? Fortresses are basically like those, only they have more health(about 15000 compared to the normal 10000).
Most people no longer seem to have any major problems, myself included. Matchmaking can still be a little slow, but overall I don't have any complaints. Additionally, Stardock is releasing another patch soon. I recomend trying the game if you really want it. If worst comes to worst you can always get a refund.
[quote who="NeoVain" reply="12" id="2230570"] Are you retarded? Even though i spelled out Firemode TWICE in that paragraph, you still mention rain of ice? [/quote] That's why TB has two modes. Each one has its own advantages and disadvantages. If you want a long range creep killing skill play either a hybrid or ice TB. If you are dead-set on playing a pure fire TB then you're going to have to give up on long range AoE. Bottom line: Fireball doesn't need AoE, be
I was stuck at 1950 favor points, but a couple of days ago it jumped up to 4650. What's interesting is that my stats suddenly unfroze and jumped forward as well, at around the same time.
Crucible is just a bad map period. On the other maps if an enemy DG is outleveling and becoming stronger than you you can avoid him and kill creeps in another lane. But on Crucible there is only one lane with creeps, so the enemy DG can just monopolize that lane, denying you experience and gold and killing your chances of a comeback.
[quote who="eZaek" reply="1" id="2230176"] If it makes you feel any better eZaek the stats are going to be reset eventually, once the mp issues are worked out. Looking forward to that. Pantheon'll be a lot more meaningful when you know every match counts, and maybe we can even hope for bigger matches too.[/quote] Me too, although I'll miss being ranked #1 as UB [e digicons]:'([/e]
I believe an embassy only increases that planet's influence that is generated, not all of them. Only that planet's influence will become greater. Go to the galaxy main map and click on a planet to see its influence. EDIT: The amount of influence depends on the planet's population, racial bonuses, and projects(such as embassies). Not sure about the sentry thing but that seems like the most likely case.
If it makes you feel any better eZaek the stats are going to be reset eventually, once the mp issues are worked out.
[quote who="Telkku" reply="13" id="2230138"]Makerz its both, your nothing close to pro and you have played vs noobs, in 1v1 sedna has no chance vs oak if played properly, oak will EASILY overdamage your heals + can interrupt the heal. With HoL + shield oak has like 2 lifes, basicly oak is not OP but shield + HoL is, they should add casting time to HoL that would fix it.[/quote] You can use a skill with an interrupt to stop HoL through Oak's shield. The shield will stop the damage of t
The stat increases aren't good enough to be of any worth. Your minions won't be any harder to kill. Generals have much better skills, take them instead.
TB can use rain of ice to farm from a distance. Or he can just set up a circle of fire.
[quote who="BigAbboTT" reply="13" id="2229147"] The nightmare AI gets gold and experience buffs. So... It cheats.[/quote] I'm not completely sure I call that cheating, so much as leveling the playing field, but alright then. [quote who="BigAbboTT" reply="13" id="2229147"] but that doesn't seem to happen in online play. Really? That is interesting to know. I have never played a multiplayer game with nightmare difficulty bots so I wouldnt know. Th
Have to agree as well [e digicons]k1[/e] karma. The funny thing about Pokemon is that the english dub often censors or skips episodes with guns and other violence, but in the current season a 10 year old girl wearing a mini skirt accompanies two teenage boys as they travel across the world while her mother sits at home and encourages her to "follow her dreams" or some crap. How 'bout you go back to elementary school and get an education first? And don't even get me started