Chaosnaska

Chaosnaska

Joined Member # 3595640
5 Posts 33 Replies 494 Reputation

[quote who="DalzK" reply="10" id="2197429"] And too Chaosnaska: This is meant to be a thread with intelligent discussion. Not mindless cap locks filled statements which are ridiculous. If you think Demigod is perfectly balanced and no Demigod is stronger/weaker, then another then fair enough, thats your opinion - but state why you think this and give reasons as to as well, and then maybe people will take you more seriously.[/quote] Did you really miss my mutli

55 Replies 125,231 Views

[quote who="DroopyTheDog" reply="7" id="2197360"] Quoting Chaosnaska, reply 6Yea, the AI players are the ones who actually kill other players. Because the noobs left. Big relief when that noob gets pwned for the 5th time and leaves, then my team wins the match from almost losing. Not answering his question, stop spam bitching. Leaver AI's keep the player names, 0 ping in score is the most reliable method.[/quote] His quest

8 Replies 4,315 Views

[quote who="CallTheVoid" reply="7" id="2197379"] I agree with you completely. People should try to see other peoples point of views more, and worry less about trying to be "The One Who Is More Right." hehe Anyways, good post. I try to only agree or disagree in non-hostile ways, and always try to make the original poster feel encourage to post more by leaving constructive feedback. Hopefully, the community will read up and take to heart.[/quote] No, pe

142 Replies 390,820 Views

[quote who="CallTheVoid" reply="4" id="2197339"]What is that called in MMO's, Rez sickness? Where if you get ganked after reviving, the player killing you receives 0 Exp and 0 Gold. That is the only kind of system I could see being implemented... where a timer is put on you from the killing player, or some similiar kind of system. Perhaps something more progressive... such as when a player kills you a 2nd time, they get less Exp and less gold from the kill... 3rd time, even

55 Replies 125,231 Views

ITS NOT THOUGH. If you die, YOU SUCK. End of story. If you die repeatedly by the same Demigod (player), your point is INVALID because usually the QQ comes from one game, and the same player controlling the "OP Demigod". Its not the Demigod, its the player that needs to be nerfed. THE PLAYER DAMNIT! Also, any of you saying one Demigod is OP over another, and i say this from the bottom of my heart (as black as it may be) <span style="f

55 Replies 125,231 Views

No. I would if the domain name was Demigodmovies.com So i can get in my daily amount of Warcraft movies, Warhammer movies, and Demigodmovies. Plus this game lacks depth or variety to warrent replays to "teach" the nooblets.

11 Replies 3,940 Views

TIE BREAKER. TIE BREAKER. TIE BREAKER. TIE BREAKER. Seriously, its a TIE BREAKER. I don't care what you said, but i'll defend my right to kill you for it!

35 Replies 16,821 Views

[quote who="Neilo" reply="5" id="2196992"]@Chaosnaska. Your a tool and an example of the plebes and trolls that are ruining this site. Being a grammer nazi will not get you laid. Contribute to the discussion or piss off. Further OT rants by you will be deleted. Gabblegak. If i have not yet killed 50 Nightmare DG's then the game has not yet been to it's (my) determined conclusion. The game takes as long as it takes, being level

20 Replies 7,825 Views

Yea, its a shitty system. With their new queuing system, or "pipelining", it essentially doubles the time. Player A is trying to connect to player B, but cannot because... Player B is trying to connect to player C. Establishing connection... Processing... Player D is trying to connect to player A, but cannot because player A is trying to connect to player B. People are just easily impressed by "bread and circuses"--

17 Replies 8,287 Views

Its because the game recognizes you two are nooblets. It doesn't want you, the game's capacity for noobs is at it's max. Try again in a week, maybe stardock will upgrade the total amount of noobs played or some of the noobs wont be so nooby anymore. Hope this helps!

7 Replies 1,509 Views

LOSE. GOD DAMNIT LOSE. SPELL IT RIGHT. LOSE. NOT LOOSE. What has gotten INTO you 12 year olds? WHY IS EVERYONE SPELLING "LOSE" LIKE "LOOSE". IT DOESN'T EVEN SOUND LIKE IT. NO! NO! IT DOESN'T EVEN SOUND LIKE IT!!!!!!!!! /foam at mouth WARRGGAGAGGGGGGGARRRRRRAAAAAGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHH

20 Replies 7,825 Views

Personally, the aggresive tone of the intertubes is what i desire ALL communities to be. Witty sarcasitc quips and flame wars are par for the course in my perfect community. Frogboy, let these seeds grow. You might not like it now, but the community is still evolving. Once Demigod becomes a more competitive game, the elitists will show up, and enter the wit. The noobs will hate it, but its cool, science has proven that noobs aren't really people anyways. <

142 Replies 390,820 Views

[quote who="ViViDGear" reply="10" id="2196028"]Your arguments are quit good and convicting.... BUT on the other hand these problems of 2) will never be solved if not many people install the beta And sadly but true: I deinstalled the beta because I tried to connect and didn't got any games in 2 hours.... So hopefully these problems will be solved if the beta version becomes the normal version. [/quote] 2) will be s

13 Replies 9,472 Views

[quote who="Azrailx" reply="3" id="2195845"]The Big GLARING Reason TO opt into Beta: Chaosnaska isnt using it [/quote] I tried it. I had more success with the live patch. I thought "Well, why do you think that it? That someone who has NEVER had NAT issues is suddenly experiencing a ton?" This is what i came up with. Just trying to keep mah /b/rothers informed.

13 Replies 9,472 Views

Although the BETA has been released, and the access to the lobby sooner might make for the APPEARANCE of faster lobby-to-ingame action, but it really isnt. Even with the BUG fixes and the smoother performance (5v5 possible? yep!... if you can avoid the NAT nubs), there are two BIG reasons not to download the Beta: 1) Proxy servers are not fully initiated. This is fine, most of us have had a greater success with NAT (85%-90% of the time, at least). So NAT is still

13 Replies 9,472 Views