admiralWillyWilber

admiralWillyWilber

Joined Member # 3604084
53 Posts 2,118 Replies 2,108 Reputation

[quote who="admiralWillyWilber" reply="3" id="3799680"] A couple I miss from two were part 26, and one that started out with a planet quality one... that upgrades to a class 16 [/quote]I meant class 26 stupid spell checker. I would also like to see rogue planets. Including frozen, or Terran ones, dual planets, and ones that go around black holes.

6 Replies 110,767 Views

Have you searched the map after you positioned a citizen to a planet other than your home. It’s only institaneous on your home planet. Same thing goes for the missions. Have you searched the map for the ship after you launched the ship. Neither ship shows up on your ship lists. Since you can’t control either one.

5 Replies 15,778 Views

I agree with Devine wraith somewhat. I think se factories(hubs whenever possible) raw production and economic buildings seem to be a good money maker. Tourism is better than trade mid to late game. I build Paxton emporium.

23 Replies 170,455 Views

There is no windows 32. You mean 32 bit. I doubt 1 generation i3 would run the game. Did you mean 10th generation something like 10800. If it’s a 1st generation i3 or a 32 bit windows. Neither would run the game. You would need a 64 bit windows. If it’s 1st generation i3 it’s time for a new computer. Make sure it’s quad core.

15 Replies 64,964 Views

The above advice is good. I would shoot for factories first, then first tier engines. I would go as far as eyes of the universe. the dlcs I would recommend are if you play big maps, mercenaries, then lost treasures. That will help you explore. 48 is the number of planets you should shoot for; even though I’ve seen some posts some play with only 15. turn your pirate difficulty on rare. in options turn everything on abundant. if you don&rsq

23 Replies 170,455 Views

I got a lot of use out of the tech tree editor. I would like to see these tools. Plus having one to easily modify planets like increasing the number of habitual planets allowed on the screen.

57 Replies 109,396 Views

Ops desktop sounds like my labtop; except it is an I7, and my graphics card is not a super. Just bought it. At $1000+ a pop I will probably wait until my desktop breaks. Amd I s cheaper f your building I think, but if your buying it is not. They wanted the same price for a seventh gen amd, as they wanted for a ninth gen intel. For a new labtop. Best deal off of Amazon. Buying computers. When i was pricing desktops before it was like this. Buying not building computers. This sounds like corpor

14 Replies 76,703 Views

The colony ship. Can you pen the shipyard. You have to research the tech to be able to attack. to move a ship with a mouse can you left click on it. If you can right click where you want to go. Also in order to colonize a planet it has to have a class better than one, and it has to be Terran in the beginning. There are two one other type it can be. This varies depending on who your race type. The other options are unlocked depending on wha

2 Replies 3,941 Views

Well the problem with firewalls is you pay me money or you will be blacklisted. It has nonething to do with if the program is good or not, but are you willing to pay me money. Causing a lot of people to not use firewalls. Leaving computers vulnerable.

16 Replies 40,282 Views

Except most of us has been playing the game for years. A lot have been playing since before three. That’s not fair to the multiplayers, since we’ve only had multiplayer in three. The problem comes in the single player like me love the game; because, of the game. While multiplayers; usually like the game because of multiplayer. I do think that multiplayer needs to be fixed.

24 Replies 260,839 Views

[quote who="JJMaihem" reply="4" id="3797777"] Traits image show Synthetic option is choose so that is out of the question (checked again and Synthetic is marked), also I'm not using any mod or expansion (don't have any bought) and yes every time starting with that custom faction I get the same result and changing for example Tax to 100% the morale drops even lower. Used other custom factions from workshop and get the same result even with the official race Yor, in turn one sta

8 Replies 7,811 Views

[quote who="ScrivenerOfLight" reply="48" id="3760330"] Quoting DivineWrath, reply 46 While you could do auto-resolve, I find that it gets results that are significantly worse than what you could get if you fought the battle yourself. On a related thought, fighting the battles yourself might not mix well on large

125 Replies 725,907 Views

[quote who="Frogboy" reply="49" id="3760358"] So we've been thinking a lot about what would be in GalCiv IV -- and what would not be in GalCiv IV. Here are, in no particular order, some thoughts: Fewer but more distinctive civ abilities. Vastly, vastly bigger maps with far more planets. Most colonies aren't managed they provide w

125 Replies 725,907 Views