maxxy

maxxy

Joined Member # 3617684
0 Posts 3 Replies 8,970 Reputation

hmmm Health items stacking? Well, I have several ideas: - Teamwork (focus fire, works wonders even against very powerful demigods) - +attack speed - +damage - +crit ! you have 2 relatively cheap crit items in the 3300-3500 gold mark - Mix into your team some support demigods, such as QoT or Sedna. Have your generals buy priests.

31 Replies 5,968 Views

This is a very old exploit. Most of the people who play generals do what mesasone says he does (and I think most do it to not have a disadvantage against other generals who exploit this "feature"). Even though minions are very powerful, this can be overcome with Area of Effect skills, leaving that exploiting General to recast only the idols he currently possesses (and costs him a lot of money due to purchasing at full price and selling at 80%). AoE such as: Rook hammer slam, Regulus m

19 Replies 9,009 Views

Well, there are many cheesy tactics that are done in the game. Buying/selling idols exploit. Coordinated purchasing/dropping of items early game in order to buff up one specific demigod who becomes your "killer", UB/reg stacking, etc. At this point in time, it is kosher I guess. It will be a problem for all the players who will rely heavily on this tactic if it gets nerfed (and most likely it will). I think that stuns/interrupts still work in this case. I have not tried it as of yet.<

20 Replies 9,741 Views

This could be a decent idea. If it means: a ) you purchased the item and did not pick it up via team mate drop b ) try to resell it in under say, 15 seconds from the moment you bought it c ) fix idol exploit first :) Other than that, I'd rather the developers put their time into fixing more pressing matters other than this. Connectivity, friends system, game UI, exploits, etc. But good idea for a wishlist.

32 Replies 92,684 Views

I am very annoyed that this game doesn't run smooth on my 486DX. Why limit your customer base? While we're at it, please allow an option in the graphics menu to run the game in Monochrome mode, as my monitor can only display different shades of D!CK.

47 Replies 69,516 Views

That was what baffled me so much. My PC is fine (and of course you can compare your movement speed to other players in the game at the point) and the same slowing down by regulus' mines happened to a friend as well in the same game.. leading me to believe that maybe there is some kind of bug/exploit (like the buying/selling of idols) that perhaps affects Regulus mines. I have never seen such an extreme slowing effect in the earlier levels of the game.

4 Replies 1,068 Views

I played a game against a stacked team before. I was playing QoT and noticed that when I was walking over Regulus' mines I was being slowed down to a halt almost. THIS WAS AROUND THE BEGINNING OF THE GAME when most people were level 4-5 (not high enough for level 10 mines). I didn't use any skill to set off a MotB (plus I don't think he even had the skill) and the only debuff icon I saw was that of Maim. I was trying to think that maybe the Poisoned Dagger favor item procs off of mine

4 Replies 1,068 Views

... possible to avoid but still depends on your walk speed, latency... they should either have their proximity lowered (give you a chance to actually get out of their range), make them prime a few seconds later or make the cast time longer. I always anticipate mines from a regulus but I only manage to escape 20% of the time. Most of the time people just soak up the damage. A skill that definately needs some kind of tweak as there is no reason to take Angelic Fury at the moment as any decent r

52 Replies 102,607 Views

[quote who="Neilo" reply="2" id="2231277"]Whats worse than ragequitters in the Pant, is forum posts such as these. I can understand your frustration, but cussing and flaming about it here will lead to no good. And remember, not all players are committed pro's or hardcore enthusiasts. There are many casual gamers out there and to expect everyone to hold to the same gaming morale's as yourself at all times is unreasonable. With respect, at the end of the day....

34 Replies 19,934 Views

1. When connecting to the Pantheon and having the game start to establish connections to other players (I can see via the connection info window), in case one of them cannot connect to the others and I have to cancel that game, I cannot reconnect to any Pantheon game after that. It will show that a match was found and that it is attempting to connect but the connection info window will only show that it is waiting to receive connection data. It stays like this and doesn't progress. I can repr

0 Replies 549 Views

[quote who="Archon Saar" reply="6" id="2224020"]Great ideas man; some more ideas /suggestions: 1) Please DO NOT give users the ability to modify karma or we will see exploits and imature behavior! [/quote] This coming from a person who calls people n00bs for saying Zikurat is a 5v5 player map and suggesting a map change, and then proceeds to kick them out of the game in under 5 seconds? Yes, for people like you we definitely need a karma system.

116 Replies 352,505 Views

I think priests priority should be as following: - big maps when you hold a middle portal (they really help the grunts push forward against towers) - small maps when you are starting to push towers and especially when you are starting to capture portals

16 Replies 3,311 Views

The MotB does damage when they use some kind of ability that is not passive (buttons 1-4 on the toolbar) and lowers the moving speed of the target. It does not stop casting. If you want to take down a QoT, you will have a hard time 1v1 her because she is built to last. Basically you need to dish out a lot of damage fast or use a skill that increases cooldowns significantly. The QoT is pretty borked if she can't cast a shield or mulch a shambler. End game is not her forte.

15 Replies 2,103 Views

[quote who="transitive" reply="1" id="2222311"]the secret is you hit guys with the axe until they die. [/quote] Quoted For Truth. On a more serious note, Oak doesn't start laying down damage until he's at least level 5+. At lower levels it is recommended to go with Banded armor + gauntlets of brutality + blood of the fallen favor. Stay in lanes, try to outsurvive other people and push them back and gain XP as fast as you can, at which point you should be laying down the l

37 Replies 8,730 Views

Hi, You didn't say which classes you were playing? I think the best way to beat endgame builds is simple: don't let them get to end game. Patronizing aside, I played a game where I was QoT with a Regulus player and a noob that left for the AI to take over. The Regulus was spanking down hard on the enemy DG's but we always found ourselves running between captured portal flags. At some point, they just captured both our portals. It was game over. The beauty of the Conquest type

21 Replies 3,950 Views

I personally think that gold from killing demigods should be lowered (a bit), but the main issue is the gold assist distribution. For instance, if you kill a DG, the person who did the last hit will get the full cash cow, while potentially all the other players who tapped the dead DG prior to death will get half of that amount. Some math: Case 1: 2 players gang up on one DG = $ (killing blow) + 0.5 * $ (assist) = 1.5 * $ (total) Case 2: 5 players gang up on one DG = $ (killing

45 Replies 21,982 Views