you think wrong! i explecitly payed attention to this because ti bothers me for quite a time! btw. even if i would have noticed it a few games later (what was not the case!) it would still not explain why i had rank 3X000 at that time whle i saw plenty of palyers with <25% win ratio being active at tthat time still being hundreds of ranks above me. and like many here can assure you i usually play against high ranked palyers, thus it is not because i lose against noobs having such a
CelMare
reading comprehension fail: i was not talkign of YOUR karma. it was of JudeTron and cortobee. they seem to have 0 karma for me. but btw. for you it shows 3. thus forum fail. i see this karma values from three different pcs. must be related to account database problems. but that stardock fails at such things seems quite common.
mines not. neither my exp was reseted that day nor my ladder ranking changed. and i still remember an official post of favor points resetting around that time. the thread you showed does not disproove this. but anyway, it does not matter. and even if you were right, none of your explenations explain my rank if you compare it to most players above me in rank.
0 less than 0? it's you two failing math or the forum software failing at showing me their karma correctly. for me it shows they have both 0 karma.
again spooky, neiher my rank nor anything else got reseted for me. and most people told me (even an official statement i remember) that the favor points got reseted but not the favor items you already purchased. additionally i have matches with players with higher ranks and they still get more experience than me after the win. one more thing, the suggested problem getting less exp for a win than you lose on a lost match cannot be the problem as i see many players with much hig
you fail math
no, that's not the problem here. as i explained, my sstats and games i palyed should have given me much more exp. it simply does not work. it does not count my experience correctly and this is not the only problem. additionally, as i already mentioned, my stats were NEVER reseted beside once about some weeks after release. the "big reset" one or two months ago did not affected me. neither my stats nor my favor points were reseted.
[quote who="morpheas768" reply="22" id="2436916"] Quoting Invisible_XXI, reply 21just wondering because EVERY post of him i read in the forums is bullshit either he is retarded, or he is bullshitting around on purpose... He is bullshitting around on purpose, i think.[/quote] does it matter? ;)
no NOT all players! my stats were NEVER reseted! and i am not even the only one. in this stupid system they aren't even able of resetting all palyers stats [e digicons]<_<[/e] . and i am quite sick of writing to the support never getting a response beside the automatic "we got your request"-mail. never was ignored by support so mcuh like here. even EA came up with an aswer after 2 weeks. my "database error" when trying to set players notes on the demigod site is now open for... a mo
[quote who="Spooky__" reply="4" id="2436943"]or packets to one player simply take longer every x seconds) [/quote] this is the reason in most cases and THIS is what a good network code has to adress and even out. but to be able to do so you need to have the knowledge why this occurse and more important HOW to compensate for it. in a server/host architecture you usually ignore that, thus people with bad connections to the server simply avoid the server. but in a p2p archit
i have games i won, but it shows in the game list i lost, being a game 2 vs 4 and me the 4th palyer in the losing team -.- no really, who ever made the stats, ladder and stats collecting stuff i would fire him imediatly. bugs happen, but such a mess is unbelievable. especially that they tried to fix it several times... without success. edit: oh btw. i have player rank arround 36000.... i looked at the stats of the players before me on the first two pages followi
[quote who="Sevenix" reply="1" id="2436903"]good ping doesnt always equal good bandwidth. I would say you need atleast 1Mbit upload free for a 8 player game to run perfectly smooth.[/quote] you are totally wrong. watch your traffic when playing demigod. you don't even need anything close to 1MBit, even not for 5vs5. and btw. since when does demigod allow 8vs8? i agree with the op. it's like a face palm hearing such words. it's definetly not the case that in the most
well, havent you seen them in august, like promised? or some weeks ago beta testing for registered ready to play user? oh well, but last week i heared patch 1.2 is already finsihed and should go out for beta testing.... well i think i dreamed that all.
Well, as you seem to have some programming experience with such things yourself let me tell you something: in case of p2p network as base for a game it is wise to not only send your messages to all others but to also resend ther eceived ones again to all others. so basically one would receive each message twice with an delay of one communication edge. so if one package gets lost from player a you just a short time after receive it from the other n-2 players that got it from pl
just to though some oil into the fire ;) currently i see more and more often that people with
yeodan, reg with fury indeed does quite much aoe dmg. and in fact fury is a very good way to go. but, its alle balanced, so what's the point? and btw, the tower wont' help much. a mainly minion build in early levels rapes the reg just next to the tower faster than the twoer the minions ;)
[quote who="playgroundlegend" reply="73" id="2433279"] I wouldn't go for stats on every dg, but an ooze beast with stats is nice.[/quote] absolutly true! maybe the only one but for an ooze ub its greate!
being a wireless connection could be the reason but not that it is only 400kbps. the badnwidth is still far more than needed.
[quote who="Der_Donnervogel" reply="42" id="2433159"] If everyone would have a 1 GBit connection to the internet there would be no issues with p2p. [/quote] although i like p2p as network structure this claim is not true. especially not in the case of demigod. the lags you see will in most cases never be due to low bandwidth! in fact i cuold several times verify that during lagging games all palyers had a broadband connection with more than enough capacity to get the quite small
the reason why many people do not share their priests ist not allways becasue they do not know how it works and why. many have only select hero, select all and select minions binded to keys. and getting into an heavy fight you often have to redirect fast your minions. a second reason is that opponnents often kill the priests if he is alone, enforcing you to resummon them and they kill him again. this costed you mana and you cannot resummon it now for quite a time. obvioulsy th
[quote who="DoKTa_T" reply="14" id="2432649"]Minion ereb w/HoB > all.[/quote] not really.
what ever the name means it does not justify your impertinent post. hiding behind new acount or are you a noob yourself?
as i am a total oak noob i wonder how is the difference to a minion erebus? obviously you need only two skill rows to improve to pump up your minions where erebus needs more or less 3. so if you would compair them, what's your opinion?
yeah, would be nice if i could count on my monks getting stucked into citadel. would force me to use teleport scrolls more often.... or to die ;) if at least the monks would buy some upgrades :P
hehe, i rember your starts :D wish you good luck and patience to keep up with DG and getting even better.